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NPC Generator

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Advanced [show]


Greeba Marlowe, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a fancy white dress. She wears her blonde hair down. Her eyes are green and catlike.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: A powerful necromancer made her what she is. From there she went from mercenary job to mercenary job. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Meet up once more with her childhood friend; and to share knowledge with the world

Ideals: Logical. Flaws: Secretive. Bonds: Attractive, Enemies, Adventurer, Mentor. Occupation: Performer

Voice: Posh accent

Attributes [hide]

Greeba Marlowe, Female Half-Orc Expert 2
Medium (5'0") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)13 (+1) 18 (+4)13 (+1)
Skills Intimidation +3, Survival +6
Senses Passive Perception 14
Languages Common, Orc, Ignan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 1200 sp.


Social Check DCs


Einkil Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a grey shirt with thin black vertical stripes and white pants. He has wavy chestnut hair. He wears round tiny glasses practically rammed into his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born in the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Einkil fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Find a way to reverse the transformation of his brother; and he is wracked by social anxiety

Ideals: Fighting. Flaws: Fearful. Bonds: Job, Family, Immigrant. Occupation: Shipwright

Voice: Raspy

Attributes [hide]

Einkil Aranore, Male Dwarf Sorcerer 1
Medium (3'11") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 19 (+4)10 (+0) 12 (+1)11 (+0)
Skills History +2, Intimidation +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 200 sp. Freshwater pearl (13 gp).


Social Check DCs


Pyntle Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She is constantly adorned with expensive silk clothing, often dyed in bright tan and blue, and wears rings and necklaces with large, colorful gems. Her whole body is exceptionally muscular. Her hair is white and curly. Her eyes are likewise gray. Her teeth are yellowed and unaligned.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She has all her life been fascinated with dancing.

History: Born to a pair of adventurers, Pyntle grew up listening to her father's many stories. She made a point of taking high paying jobs and getting most of it up front. She is searching for what she claims is her rightful reward.

Motivation: She's looking for her big break; and she wants to meet her childhood hero

Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Rich, Immigrant, Adventurer. Occupation: Animal Trainer

Voice: Soft and melodious

Attributes [hide]

Pyntle Fiddlefen, Female Gnome Wizard 1
Small (3'0") Gnome, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)12 (+1) 14 (+2)13 (+1)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 130 gp.


Social Check DCs


Arnold Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair, while still mostly red, has prominent grey streaks. His eyes are a pleasant green.

Personality: He has always had a great fascination with Tiefling culture. Flattery will make him almost putty in your hands.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Seamstress and found it very stressful. He then took over the family business and is one of the better Seamstress for hire.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a strong sense of loyalty to tiefling people

Flaws: Racist, Selfish, Disease. Bonds: Job, Criminal record. Occupation: Seamstress

Voice: Uses sign language

Attributes [hide]

Arnold Wedgwood, Male Human Druid 1
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)13 (+1) 8 (-1)17 (+3)
Skills Acrobatics +4, Survival +1
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 cp. Eye agate (14 gp). 1 Superior lock.


Social Check DCs


Gerbo Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). His black hair and beard is wavy and long. His eyes are a pleasant amber.

Personality: He is calm most of the time but flees social interaction. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Gerbo lived on a farm with his father, near the main road leading to a nearby town. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Due to his spouse's obsession with being a Carter they were divorced and he won custody of their daughter. He worked as a Marshal, and he later adopted a second daughter.

Motivation: Many illithids want him driven away; and an old rival family wants him found

Flaws: Shy. Bonds: Job, Family, Mentor, Enemies. Occupation: Marshal

Voice: Spits words with contempt

Attributes [hide]

Gerbo Fabblestabble, Male Gnome Rogue 1
Small (3'7") Gnome, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)9 (-1) 10 (+0)16 (+3)
Skills Intimidation +5, Perception +2
Senses Passive Perception 12
Languages Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 60 gp. 1 Masterwork Common Melee.


Social Check DCs

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