Akoth Thorpe, Male Half-Orc [Permalink]
Personal [hide]
Description: This man stands a little under 5'0" and is a bit bulky. He is very muscular particularly in the legs. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has black hair. He wears round tiny glasses practically rammed into his face.
Personality: He is extraordinarily eccentric. He misses his home and complains about the freezing weather, even in summer.
History: He served in the navy to pay for his family's outstanding loans. Like his father and his sister before him, after school he went straight into learning to become a Ruler. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Expand his business; and he has decided he is irredeemable
Flaws: Insane. Bonds: Immigrant, Military, Job, Criminal record. Occupation: Ruler
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'0") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 15 (+2) | 7 (-2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: Just what you see.
Hugh Devore, Male Half-Elf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears skinny pants and wears a yellow and brown robe with the hood down. He is an epitome of beauty. His hair is white, silky, and of moderate length. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Sold as a small child to a necromancer, Hugh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was a soldier and died while he was still young. Hugh was left his mother's suit of armor and trained in its use and care. After a long history of fighting, Hugh and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic. Bonds: Attractive, Poor, Military, Mentor. Occupation: Masseuse
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 10 (+0) | 10 (+0) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 sp.
Bimpnottin Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she likes to wear ponchos typically of a light blue in addition to tight pants. Her black hair is singed and shortened. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She is the product a well kept family trust fund and as such has never really known need. She was an apprentice working in her mother's forge. She now owns her own business.
Motivation: She is unsatisfied with her job; and she feels threatened by others
Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Adventurer, Rich, Job. Occupation: Laborer
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'0") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Halfling, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 1500 sp. Amber (160 gp). Chrysoprase (60 gp). Rock crystal (60 gp).
Emeny Hayhurst, Female Human [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her blonde hair is singed and shortened. Her face is covered beneath a completely black helmet.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She also has developed a complete distrust of the Barkeep profession.
History: Born in the west to a Navigator, Emeny learned a great deal about her father's area of expertise. She was an apprentice working in her father's forge. She has set out to sabotage the competition.
Motivation: To be a Barkeep again.
Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Job. Occupation: Navigator
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 300 sp. Deep green spinel (150 gp).
Enidda Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears a blue shirt with thin grey vertical stripes and blue pants. Her golden hair is well kept. She wears an eyepatch.
Personality: Enidda is depressed about a lot of things. She tends to be a nihilist. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She's repulsed by the PC.
Ideals: Artistic. Flaws: Ugly, Depressed, Antagonistic, Insane. Occupation: Mercenary
Voice: Speaks in third person
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 18 (+4) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Dwarven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 90 gp. Amethyst (130 gp). Moss agate (5 gp). Bloodstone (70 gp). 1 Masterwork Common Ranged Weapon.
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