Quillathe Sharps, Female Half-Elf [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across her face, she wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her moppish auburn hair is in a traditional bowl cut. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: She likes to make people angry or surprised. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: From birth she was tutored by a cruel and relentless mentor. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: To prove her worth to the world; and she has comitted a past crime that haunts her to this day
Flaws: Antagonistic, Impulsive. Bonds: Poor, Mentor, Criminal record. Occupation: Sage
Voice: Spanish accent
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 18 (+4) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Abyssal, Druidic, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp. Smoky quartz (20 gp). Jade (60 gp). Deep green spinel (60 gp). 1 Good lock. 1 Good lock. 1 Masterwork manacles.
Namfoodle Timbers, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears blue painted combat armor at almost all times. His blonde hair and beard is wavy and long. His brown eyes are slightly larger than normal.
Personality: He is extraordinarily eccentric. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born in the west. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted druidic powers by his dying sister.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Gifted. Flaws: Insane. Bonds: Immigrant, Religious. Occupation: Brewer
Voice: Strong lisp
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 37 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Giant, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +5
Possessions: 400 gp. 1 Minor magic item.
Fonkin Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'3" has a big stupid grin on his face most of the time. He wears skinny pants and wears a blue and pastel robe with the hood down. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. He wears crescent spectacles with a black brim.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He works hard and plays hard.
History: He was born on a small isolated farm. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He has money and likes to spend it; and further expansion of business
Ideals: Disciplined. Flaws: Hedonist. Bonds: Nature, Rich, Job. Occupation: Laborer
Voice: Sensual and smooth
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 23 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 18 (+4) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp. 1 Masterwork Common Melee.
Daar Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She is renowned for her bright green dresses and hats. She has dyed her greying gold crest a little too much giving a sharp gold color. Her face is covered beneath a completely black helmet.
Personality: Aggressive, abrasive, and angry, Daar embodies much of what other species detest in the Dragonborns. She is obsessed with finding treasure.
History: Daar lived on a farm with her mother, near the main road leading to a nearby town. Her mother worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled mother and took her mother's old job. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She has passion for adventuring and risk; and find a way to reverse the transformation of her sister
Ideals: Athletic, Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Family. Occupation: Unemployed
Voice: Scottish accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 11 (+0) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 170 gp.
Herleva Landon, Female Human [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a brown shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them, and a wedding ring on her right hand. Her hair is always cut to a buzz. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. The war was a terrible time for her, and Herleva does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: Herleva was raised in a hard working conservative environment. Like her father and her sister before her, after school she went straight into learning to become a Doctor. She has set out to sabotage the competition.
Motivation: To be a Marshal again.
Flaws: Antagonistic, Depressed. Bonds: In love, Military, Job. Occupation: Doctor
Voice: Mousy voice
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 8 (-1) | 15 (+2) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 130 gp. 1 Banded mail.
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