Rurik Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a butterfly on it. He wears a colorful flower in his auburn hair. His eyes are a pleasant green.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Born in the east his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Revenge; and someone believes him a fraud
Ideals: Justice. Bonds: Attractive, Enemies, Poor. Occupation: Mercenary
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 15 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 17 (+3) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Aquan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +2
Possessions: 160 gp.
Senteq Welber, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing a long, blue cloak. He is physically well-built. He wears his white hair down. His half smiles and blue eyes are beguiling and draw you in.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born to loving parents in a slum to the east. He worked as a nervous Navigator and found it very stressful. He became a Navigator soon after.
Motivation: To get a good night's sleep; and a need for knowledge about a nearby landmark
Flaws: Antagonistic, Insomniac. Bonds: Attractive, Adventurer, Poor, Job. Occupation: Navigator
Voice: German accent
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 17 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 17 (+3) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Undercommon, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +5
Possessions: 400 gp. Iolite (70 gp). Fiery yellow corundum (700 gp). Red spinel (80 gp). Silver pearl (80 gp).
Ermina Mellegaard, Female Half-Elf [Permalink]
Personal [hide]
Description: She is wearing a tight violet one piece outfit complete with pants, hood, and a cape. She wears a colorful flower in her silver hair. Her eyes are likewise brown. Her teeth are white and perfect.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She has a small toy that she constantly fidgets with.
History: She is the product a well kept family trust fund and as such has never really known need. While studying, she fell in love. They married and had a son. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: Wishes to resurrect an old love.
Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Rich, In love. Occupation: Map Maker
Voice: Soothing and warm
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 10 (+0) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 800 sp. Onyx (70 gp).
Vepar Rapture, Female Tiefling [Permalink]
Personal [hide]
Description: She is lean but muscular and tends to wear a large black jacket. She wears a small hat to hide her balding. She has a tattooed face.
Personality: She is a Assassin first and foremost. She believes firmly that knowledge should be universal. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Vepar was raised in a hard working conservative environment. Like her mother and her sister before her, after school she went straight into learning to become a Assassin. She has gone from town to town working and never settling down anywhere, but has fallen for a local Dyer. She hasn't told them the truth, but wants to settle down with them.
Motivation: She has comitted a past crime that haunts her to this day; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Philantrophist. Bonds: Job, Has a crush, Criminal record. Occupation: Assassin
Voice: Nasally tone
Attributes [hide]
Medium (5'0") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Terran, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 200 sp. 1 Half-Plate.
Quick Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He has a moderate pudge and is not very fit. His fur is lavender and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: He was born to loving parents in a slum to the west. His childhood dream was to be a Spice Merchant, but he was a colossal failure. He struck the Shepherd job and began his own company from there.
Motivation: Regain custody of his son.
Bonds: Attractive, Job, Enemies, Poor, Family. Occupation: Shepherd
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Good (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 14 (+2) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 20 gp. Red garnet (130 gp). 1 Masterwork Common Melee.
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