Puyet Darlington, Female Half-Orc [Permalink]
Personal [hide]
Description: She dresses in black turtlenecks beneath a red coat with yellow slacks, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'11" when asserting herself. Her silver hair is greasy and uncared for. Her violet eyes are passionate and lively.
Personality: She likes to make people angry or surprised. She is an amazing painter.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A gypsy cursed her at a young age, leading to her ugly appearance. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She's repulsed by the PC; and to get a good night's sleep
Ideals: Gifted. Flaws: Ugly, Antagonistic, Disease, Insomniac. Occupation: Farmer
Voice: Shortens vowels
Attributes [hide]
Medium (5'11") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 20 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 9 (-1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: 340 gp. Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp).
Three In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This malnourished woman wears a well pressed and immaculate suit (or dress). Her beige fur is knotted and matted. Her blue eyes lackadaisically let the world flow into them.
Personality: She likes to make people angry or surprised. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: Three was born in the south. At a young age she loved to build and create. Through the years after Three was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Three's mother didn't care for her much, and the feeling was mutual. Due to her spouse's obsession with being a Carter they were divorced and she won custody of their son. She worked as a Sculptor, and she later adopted a second son.
Motivation: Marry her brother to traveling adventurers; and to unite with her brother
Ideals: Persistence, Fighting. Flaws: Antagonistic. Bonds: Poor, Family. Occupation: Sculptor
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Good (CR 3)
Armor Class 15
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 13 (+1) | 8 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages
Attacks Melee +3 / 1d8+1, Ranged +7 / 1d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. Chalcedony (80 gp).
Matilda Teinithra, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with wide-brimmed hat. She is bald on top and has large brown tufts of hair around her ears. Her violet eyes are slightly larger than normal.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Matilda was born into a poor family. Growing up, she dreamt of becoming a Wizard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Wizard in service of a powerful lord somewhere. She made a point of taking high paying jobs and getting most of it up front. After a long history of fighting, Matilda and her spouse have recently divorced.
Motivation: She wants to meet her childhood hero.
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Farmer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 18 (+4) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Druidic, Celestial, Orc
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Ea Power, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She carries a battered nunchaku and tarnished rapier as well. Her hair is blue, silky, and of moderate length. Her black eyes are slightly larger than normal.
Personality: Her tongue was cut out and she uses sign language. Her temper goes off on the smallest of things. She tends to lash out at those around her.
History: Born in a small village she learned the ways of the warrior from her father. Through the years after Ea was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Ea's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Ea and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and her relatives are trying to arrange a marriage
Ideals: Fighting. Flaws: Disease, Antagonistic. Bonds: Poor, Attractive. Occupation: Jeweler
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'3") Tiefling, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 13 (+1) | 18 (+4) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Auran, Draconic, Terran
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 20 pp.
Mozikth Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged man wears baggy black pantaloons and a yellow scarf, and a wedding ring on his left hand. His scarlet crest is smooth and relatively long. His eyes are likewise red.
Personality: He is overprotective of those who hire his services. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He was born in the east, but his parents moved at a very young age to the south. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He moves from town to town, unable to find a place to settle.
Motivation: Wishes to resurrect an old love; and his religion dominates his actions
Bonds: In love, Guardian, Religious, Immigrant, Criminal record. Occupation: Beggar
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 17 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnoll, Celestial, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 40 gp.
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Their contribution stands as a beacon of hope for all adventurers!
