Sekhmet Light, Female Tiefling [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a lot of dark rich colors, with gold accents. Her long white hair is drawn into a two foot long braid. She is very pretty but has cold, dead eyes.
Personality: She is a Sage first and foremost. She believes firmly that knowledge should be universal. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: The child of a Junk Dealer, who enjoyed hunting, Sekhmet was taken on many hunting expeditions. She found a children's book about a Tiefling Aristocrat who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now travels the world, in search of power and loot.
Motivation: To prove her worth to the world; and balancing her hectic life and new sage responsibilities is difficult
Flaws: Impulsive. Bonds: Attractive, Job, Nature, Adventurer. Occupation: Sage
Voice: German accent
Attributes [hide]
Medium (6'5") Tiefling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Infernal, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 50 gp. Carnelian (60 gp).
Caelynn Woodhouse, Female Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears professional attire. Her long auburn hair is drawn into a two foot long braid. She has gray eyes.
Personality: She is a Detective first and foremost. She believes firmly that knowledge should be universal. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Born to a Mayor, her father struggled to pay the bills. She helped her father out around the business and became quite the natural. She has gone from town to town working and never settling down anywhere, but has fallen for a local Mayor. She hasn't told them the truth, but wants to settle down with them.
Motivation: Wants to open a new tavern; and to be a mayor again
Bonds: Attractive, Job, Has a crush, Adventurer, Poor. Occupation: Detective
Voice: Timid voice
Attributes [hide]
Medium (4'8") Half-Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Undercommon, Terran
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Thomas Markum, Male Half-Elf [Permalink]
Personal [hide]
Description: 4'11" and muscular, this southern man wears a violet shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His brown hair is singed and shortened. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He is frequently practicing swordplay.
History: He was born a particularly ugly child, much to the horror of his parents. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and a strong sense of loyalty to halfling people
Ideals: Athletic. Flaws: Ugly, Addict, Racist. Bonds: Military. Occupation: Marshal
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Goblin, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Nurkara Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: She is dressed in an above average manner, and carries axes. Her long white hair is drawn into a two foot long braid. Her eyes are brown and she is always smoking a pipe.
Personality: She is extraordinarily eccentric. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.
History: Her mother raised her in a mountain cabin. There was a wharf not far from home where she often wandered off to fish. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To reunite with her absent father; and her spouse's relatives view her with great suspicion
Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Family, Nature. Occupation: Spy
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 17 (+3) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Druidic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: Just what you see.
Althaea Mellerelel, Female Elf [Permalink]
Personal [hide]
Description: This woman is very fat, and typically wears a sleeveless long coat of deep blue leather and dull yellow iron scale mail. Her hair, while still mostly blonde, has prominent grey streaks. She wears an eyepatch.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Althaea was born into a poor family. Growing up, she dreamt of becoming a Warrior, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Warrior in service of a powerful lord somewhere. A gypsy cursed her at a young age, leading to her ugly appearance. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature crossbow.
Motivation: To reunite with her old friends.
Flaws: Ugly, Antagonistic. Bonds: Has a crush, Poor, Adventurer. Occupation: Jeweler
Voice: Low and grunting
Attributes [hide]
Medium (4'10") Elf, Chaotic Good (CR 1)
Armor Class 15
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 20 (+5) | 12 (+1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5
Possessions: 120 gp. 1 Masterwork Common Ranged Weapon.
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