Nicor Pain, Male Tiefling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy dark red stubble. He is constantly adorned with expensive silk clothing, often dyed in bright green and white, and wears rings and necklaces with large, colorful gems. He has a hunchback. He wears his dark red hair down. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Nicor enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He comes from a rich southern family. Through the years after Nicor was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Nicor's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Nicor and his spouse have recently divorced.
Motivation: He is greedy; and he's repulsed by the pc
Ideals: Gifted. Flaws: Ugly, Hedonist, Antagonistic, Disease. Bonds: Rich. Occupation: Bricklayer
Voice: Switch between two voices
Attributes [hide]
Medium (6'8") Tiefling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 17 (+3) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Gnoll, Terran, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5
Possessions: Just what you see.
Salasar Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears professional attire. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a card on it. He keeps his red crest in a flapper bob. His fierce gold eyes like to dwell on things.
Personality: He will rave to anyone who will listen. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Sold as a small child to a necromancer, Salasar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Map Maker soon after.
Motivation: Sabotage a competitor; and he is not mentally stable, and does not behave rationally
Flaws: Insane. Bonds: Attractive, Religious, Mentor, Job. Occupation: Map Maker
Voice: Speaks with a cold
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 18 (+4) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 100 gp.
Dara Lathalas, Female Elf [Permalink]
Personal [hide]
Description: This malnourished woman is well dressed, but even with her fine clothing she looks run-down. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her face is scarred and worn.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was raised in a white middle class family as the only child. When money was particularly tight she was walking through alleys when she overheard a Barrister hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She used her abilities to travel the world and help people.
Motivation: To find somewhere to settle down; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable, Philantrophist. Flaws: Ugly, Mundane. Bonds: Poor. Occupation: Barrister
Voice: American accent
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 12 (+1) | 16 (+3) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Undercommon, Gnoll, Draconic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2700 sp.
Dagger Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'7" and lanky with angular features, he is an attractive figure. He is generally shirtless and showing off his tattooed chest. His gray fur is lengthy and is close to two feet long. He has a tattooed face.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. As long as the job gets done he does not care how it got done.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He struck the Bowyer job and began his own company from there.
Motivation: To get a good night's sleep; and to be a sellsword again
Ideals: Professionalism, Gifted. Flaws: Antagonistic, Insomniac. Bonds: Attractive, Job. Occupation: Bowyer
Voice: Low and grunting
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Good (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 9 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: Just what you see.
Valafar Quest, Male Tiefling [Permalink]
Personal [hide]
Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has brown hair. His eyes are likewise white.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. A true patriot, Valafar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born on a small isolated farm. He was taken as a slave by a traveling circus and forced to perform He then took over the family business and is one of the better Architect for hire.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Flaws: Fearful. Bonds: Job, Military, Nature, Slave. Occupation: Architect
Voice: Old Prospector
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 16 (+3) | 14 (+2) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Aquan, Goblin
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: Just what you see.
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