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Advanced [show]


Kerkad Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright green and tan, and wears rings and necklaces with large, colorful gems. He carries with him a set of rapiers on his belt, each one with a emerald on the hilt. His copper crest has been sun bleached extensively. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. When he's not drinking or sleeping the drinks off, he's doing singing.

History: Born in a small village he learned the ways of the warrior from his father. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Kerkad took refuge in the large cave and found the beat up rapier and armor he uses now. He inherited the family business which he has now maintained for 4 years.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he'd like to take his coworkers down a peg

Ideals: Fighting, Artistic. Bonds: Rich, Nature, Job, Enemies. Occupation: Mercenary

Voice: Jittery and nervous

Attributes [hide]

Kerkad Esstyrlynn, Male Dragonborn Bard 2
Medium (6'8") Dragonborn, Chaotic Good (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)11 (+0) 8 (-1)12 (+1)
Skills Acrobatics +4, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 360 gp.


Social Check DCs


Spear On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a brown armored body suit, with a simple grey line shooting up and back down. Her orange fur is kept up in a ponytail inside a broad hat. She wears a mask on her face.

Personality: She is fixated on the number 60. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Sold as a small child to a necromancer, Spear was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. While she appears to be a normal Tabaxi, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She left for the south, certain she would find work there.

Motivation: She is not mentally stable, and does not behave rationally; and doesn't want to be a barkeep and was forced into it by her family

Ideals: Justice. Flaws: Insane. Bonds: Immigrant, Mentor. Occupation: Barkeep

Voice: Hard of hearing, loud

Attributes [hide]

Spear On the Water, Female Tabaxi Rogue 2
Medium (5'4") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)11 (+0) 11 (+0)14 (+2)
Skills Athletics +5, Deception +4
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +4

Possessions: 150 gp.


Social Check DCs


Five Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His yellow fur is heavily combed to the left. He wears large thick round spectacles.

Personality: He is overprotective of those who hire his services. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised in a white middle class family as the only child. Cursed with lycanthropy at a very young age, Five has worked very hard to control his curse. He was granted martial powers by his dying sister.

Motivation: To clean up the streets.

Ideals: Athletic, Gifted. Flaws: Mundane, Disease. Bonds: Guardian. Occupation: Miner

Voice: Raspy

Attributes [hide]

Five Shore, Male Tabaxi Commoner 3
Medium (5'9") Tabaxi, Lawful Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 10 (+0)16 (+3) 12 (+1)13 (+1)
Skills Nature +5, Stealth +2
Senses Passive Perception 11
Languages Common, Undercommon, Terran, Auran
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 100 gp. 3 Tanglefoot bags.


Social Check DCs


Mella Iranapha, Female Elf [Permalink]

Personal [hide]

Description: She tends to wear a large tan jacket, and carries longbows. Her white hair is lengthy. Her skin is flawless and her amber eyes scan people very quickly.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Mella was born the youngest of three triplets. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has never given up on her writing dream.

Motivation: Regain custody of her son.

Ideals: Fighting, Artistic. Flaws: Shy, Fearful. Bonds: Attractive, Family. Occupation: Mercenary

Voice: Low and grunting

Attributes [hide]

Mella Iranapha, Female Elf Fighter 2
Medium (4'9") Elf, Neutral Good (CR 2)
Armor Class 14
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 13 (+1)14 (+2) 13 (+1)12 (+1)
Skills Athletics +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Elven, Halfling, Druidic
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +6

Possessions: 130 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kallista Revile, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her small hat is riddled with cuts and holes. Her eyes, though not visible through her cowl, are white.

Personality: A deeply religious woman she believes everything happens for a reason. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Born to a poor family in the city she treasured whatever gifts she got. When money was particularly tight she was walking through alleys when she overheard a Miner hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the north, certain she would find work there.

Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs

Flaws: Ugly, Hedonist. Bonds: Poor, Immigrant, Religious. Occupation: Miner

Voice: Tuts and clicks tongue

Attributes [hide]

Kallista Revile, Female Tiefling Fighter 2
Medium (6'2") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)17 (+3) 15 (+2)10 (+0)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Terran, Auran, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1600 sp. 1 Everburning torch.


Social Check DCs

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