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Advanced [show]


Jarsali Meliamne, Female Half-Elf [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears just a yellow suit, and is pretty ugly. Her blonde hair is well kept. Her otherwise smooth face is marked with small tiny scars.

Personality: Eccentric and domineering, Jarsali will drive conversation. She receives visions of the future at random moments

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. After coming to the age of reason, Jarsali took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She hasn't been sleeping well lately.

Motivation: She seems to be bored by most things.

Ideals: Extrovert, Gifted. Flaws: Ugly, Disease, Insomniac. Occupation: Doctor

Voice: Prounounces S like Z

Attributes [hide]

Jarsali Meliamne, Female Half-Elf Wizard 1
Medium (5'1") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)16 (+3) 12 (+1)10 (+0)
Skills Arcana +5, Stealth +3
Senses Passive Perception 11
Languages Common, Elven, Celestial, Gnome, Auran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 100 sp.


Social Check DCs


Lance Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is renowned for his bright violet suits and hats, and sports empty pouches on his belt. He has styled his golden hair well, parting it to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: Abrasive and pushy, he has a hard time making friends. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in the east to a Detective, Lance learned a great deal about his mother's area of expertise. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and meet up once more with his childhood friend

Ideals: Impeccable. Flaws: Ugly, Antagonistic, Disease. Bonds: Job, Adventurer. Occupation: Detective

Voice: Loud with bravado

Attributes [hide]

Lance Amastacia, Male Half-Elf Rogue 2
Medium (5'8") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)12 (+1) 9 (-1)12 (+1)
Skills Animal Handling +1, History +3
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 210 gp.


Social Check DCs


Vepar Havoc, Female Tiefling [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a green and blue robe with the hood down. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her white hair is thinning but still full. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born several months after her mother was called into army service. Her mother was a soldier and died while she was still young. Vepar was left her mother's suit of armor and trained in its use and care. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She wants nothing more than to rejoin the army.

Flaws: Antagonistic, Forgetful. Bonds: Attractive, Military. Occupation: Weaver

Voice: growls and snarls, animalistic

Attributes [hide]

Vepar Havoc, Female Tiefling Expert 3
Medium (4'8") Tiefling, Neutral Good (CR 3)
Armor Class 9
Hit Points 8 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 9 (-1)11 (+0) 12 (+1)13 (+1)
Skills Insight +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: Rose (30 gp). Brown-green garnet (140 gp). Black pearl (500 gp). 1 Banded mail.


Social Check DCs


Numba Murnig, Female Gnome [Permalink]

Personal [hide]

Description: She wears a blue costume with the symbols of the four houses of cards on her torso. She carries a battered club and tarnished warhammer as well. Her auburn hair is still thick. Her face is covered beneath a completely black helmet.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Numba fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She feels kind of lost in life; and she has comitted a past crime that haunts her to this day

Ideals: Fighting, Gifted. Flaws: Depressed. Bonds: Criminal record. Occupation: Laborer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Numba Murnig, Female Gnome Monk 3
Small (3'0") Gnome, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 25 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 14 (+2)10 (+0) 14 (+2)16 (+3)
Skills Animal Handling +4, Deception +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 5000 cp. 3 Tanglefoot bags. 3 Alchemist’s fire. 2 Antitoxin.


Social Check DCs


Gilbert Gracey, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears a yellow cloak and cross-gartered tan stockings, he is not a threatening figure. He has moderate length chestnut hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is almost excessively polite to everyone, even when angry. Gilbert is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born to a Dilettante, his father struggled to pay the bills. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. By chance he met his sister recently and the two have been together since.

Motivation: He has passion for adventuring and risk; and his spouse's relatives view him with great suspicion

Flaws: Shy. Bonds: Attractive, Family, Poor, Adventurer. Occupation: Painter

Voice: French accent

Attributes [hide]

Gilbert Gracey, Male Half-Elf Monk 3
Medium (4'11") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 16 (+3)14 (+2) 11 (+0)9 (-1)
Skills Performance +1, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Celestial, Infernal
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs

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