Tod Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: 3'4" and lanky with angular features, he is an attractive figure. He is renowned for his bright red suits and hats. He has moderate length auburn hair. His eyes are blue.
Personality: He is calm most of the time but flees social interaction. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: His parents moved while he was still in utero so he is the first generation to be born here. His father had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Wants his loneliness to end; and he uses money and sex appeal to get what he needs
Flaws: Shy. Bonds: Attractive, Family, Immigrant, Rich, Has a crush. Occupation: Architect
Voice: Prounounces S like Z
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 13 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 11 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 800 sp. Amber (90 gp).
Cora Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: She wears a shirt that is too small, which lets her gut show, with a ratty white coat over it. She carries a battered warhammer and tarnished scythe as well. Her white hair has been sun bleached extensively. Her violet eyes are slightly larger than normal.
Personality: She is extraordinarily eccentric. She takes great joy in being the best Servant in town.
History: Cora was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Servant hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cora fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is not mentally stable, and does not behave rationally; and sabotage a competitor
Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Job, Poor. Occupation: Servant
Voice: Italian accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 17 (+3) | 14 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Halfling, Sylvan, Infernal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp. Large well-done wool tapestry (200 gp).
Amûg Snape, Male Half-Orc [Permalink]
Personal [hide]
Description: 5'4" and lanky with angular features, he is an attractive figure. He wears a tight fitting black shirt and pants. He has a very tight haircut. His fair skin shows little sign of his aristocratic breeding.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was raised in a mountains tribe. From his teen years he was always beautiful and desirable, so people have always doted on him. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and he's looking for his big break
Ideals: Justice. Bonds: Attractive, Adventurer, Nature, Guardian. Occupation: Slave Trader
Voice: Low range voice
Attributes [hide]
Medium (5'4") Half-Orc, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 500 sp.
Horza Quinton, Male Half-Orc [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears very tight pants and wife beaters, though occasionally he sports a white coat. His long blonde hair reaches down to his waist. He has several tiny aquamarine earrings on each ear.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He is the product a well kept family trust fund and as such has never really known need. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Horza was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: He has money and likes to spend it.
Ideals: Joker, Justice. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Blacksmith
Voice: Switch between two voices
Attributes [hide]
Medium (6'0") Half-Orc, True Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 7 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 220 gp.
Ellywick Sympony, Female Gnome [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears silk and lounges about seductively. She wears a colorful flower in her blonde hair. She wears a mask on her face.
Personality: Confrontational and typically high on some drug or another. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Ellywick was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Through the years after Ellywick was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Ellywick's father didn't care for her much, and the feeling was mutual. She got away from her former life and has fallen to alcoholism.
Motivation: She's repulsed by the PC; and expand her business
Flaws: Addict, Antagonistic. Bonds: Attractive, Poor, Mentor. Occupation: Spy
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 140 gp.
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Their contribution stands as a beacon of hope for all adventurers!