Flask Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking southern young adult. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Beneath her clothing is a huge mess of scar tissue. Her brown fur is kept up in a ponytail inside a feathered hat. Her eyes, though not visible through her cowl, are copper.
Personality: Flask hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: Raised by wardens she was only a novice when dire rats swooped upon their monastery and killed most of the order. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Artistic, Logical. Bonds: Slave, Enemies, Religious. Occupation: Barber
Voice: Squeaky
Attributes [hide]
Medium (4'9") Tabaxi, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 14 (+2) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Fragrant Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He likes to wear ponchos typically of a light brown in addition to tight pants. His long cinnamon fur is drawn into a two foot long braid. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He also has developed a complete distrust of the Interpreter profession.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He now spends his time doing works of charity.
Motivation: He's looking for his big break; and balancing his hectic life and new jeweler responsibilities is difficult
Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Jeweler
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'8") Tabaxi, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 8 (-1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 15
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Fallond Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: 4'3" and muscular, this western man likes to wear ponchos typically of a light brown in addition to tight pants. He has a small bristly mustache and wavy blonde hair. His eyes, though not visible through his cowl, are amber.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Fallond was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture
Ideals: Athletic, Disciplined, Logical. Flaws: Hedonist. Bonds: Attractive, Criminal record. Occupation: Body Guard
Voice: Low range voice
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 130 gp.
Eberk Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears suspenders and grey workpants. His shirt is blue, and he wears a heavy grey leather apron most of the time. He wears a colorful flower in his auburn hair. His violet eyes are slightly larger than normal.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is obsessed with a lost civilization.
History: Eberk was born in the south. At a young age he loved to build and create. Eberk was born on a far southern forest where he grew up under the tutelage of his mother, an expert Guard. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Ideals: Optimist, Persistence. Bonds: Immigrant, Attractive, Adventurer. Occupation: Guard
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 18 (+4) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 170 gp.
Adelard Elton, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He is baby faced.
Personality: His tongue was cut out and he uses sign language. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born to a Guard, his father struggled to pay the bills. He made a point of taking high paying jobs and getting most of it up front. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: A need for knowledge about a nearby landmark; and wishes to resurrect an old love
Flaws: Disease. Bonds: In love, Poor, Adventurer. Occupation: Mason
Voice: Low and grunting
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 11 (+0) | 12 (+1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 50 gp. 1 Banded mail.
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