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NPC Generator

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Advanced [show]


Borun Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: This western man is wearing a tight red one piece outfit complete with pants, hood, and a cape. His clothes are grease stained in places. He has done his best to style his auburn hair to look like a famous performer. His eyes are blue and he is always smoking a pipe.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Energy wise he seems alert and responsive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after Borun was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Borun's father didn't care for him much, and the feeling was mutual. He moves from town to town, unable to find a place to settle.

Motivation: He's attracted to the PC.

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Poor, Immigrant, Slave. Occupation: Engraver

Voice: Low and grunting

Attributes [hide]

Borun Tallfellow, Male Halfling Rogue 1
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)10 (+0) 11 (+0)12 (+1)
Skills Animal Handling +2, Nature +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 60 gp. Silver comb with moonstones (200 gp).


Social Check DCs


Balam Idea, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a fancy black suit. His hair is short and red. His white eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Gifted from a young age, Balam studied abroad. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Mortician kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help

Ideals: Athletic, Impeccable, Gifted. Flaws: Addict. Bonds: Attractive, Criminal record. Occupation: Mortician

Voice: Aggressive tone

Attributes [hide]

Balam Idea, Male Tiefling Expert 3
Medium (6'5") Tiefling, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)18 (+4) 11 (+0)11 (+0)
Skills Investigation +6, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Elven, Druidic, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Ishte Carrion, Female Tiefling [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a black shirt with thin violet vertical stripes and black pants, and is pretty ugly. Her long blue hair is drawn into a two foot long braid. Her eyes, though not visible through her cowl, are silver.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She went to a religious school and was inspired by the priests there in charitable deeds. She has dedicated herself to building a better trade route.

Motivation: She's looking for her big break; and she has passion for adventuring and risk

Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Adventurer, Religious. Occupation: Architect

Voice: Can't modulate volume

Attributes [hide]

Ishte Carrion, Female Tiefling Warrior 2
Medium (5'1") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)13 (+1) 11 (+0)11 (+0)
Skills Deception +2, Stealth +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1 Half-Plate.


Social Check DCs


Gell Lincoln, Male Half-Orc [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears a robe, a symbol of strength around his neck, and a hand crossbow on his belt. He has a hunchback. He is bald on top and has large chestnut tufts of hair around his ears. His green eyes lackadaisically let the world flow into them.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Gell lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gell fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother

Ideals: Fighting, Opinionated. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Brewer

Voice: Pirate accent

Attributes [hide]

Gell Lincoln, Male Half-Orc Aristocrat 2
Medium (5'10") Half-Orc, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)10 (+0) 13 (+1)12 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Adrex Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a green small hat and green clothes, and carries hand crossbows. He has styled his rusty crest well, parting it to the left. His red eyes lackadaisically let the world flow into them.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is used to getting what he wants. In part because he is a meticulous planner.

History: His mother raised him in a mountain cabin. Adrex liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He'd like to take his coworkers down a peg; and he would like to get married and retire

Ideals: Fighting, Professionalism, Logical. Bonds: Job, Nature, Has a crush. Occupation: Herbalist

Voice: Cold and demanding tone

Attributes [hide]

Adrex Wystongjiir, Male Dragonborn Aristocrat 3
Medium (6'2") Dragonborn, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 15 (+2)12 (+1) 13 (+1)15 (+2)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4

Possessions: 2300 sp.


Social Check DCs

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