Tatyan Mohradyllion, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a fancy green dress. Her crest is gold and curly. Her gold eyes dart around the room hyper actively observing anyone and anything.
Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She got into the Laborer business at a young age. Tatyan was born on a far northern plains where she grew up under the tutelage of her father, an expert Laborer. She's also a talented Engraver, but doesn't like to broadcast it.
Motivation: Wants to have a good time and be beloved; and wants to open a new tavern
Ideals: Entrepeneur, Optimist. Bonds: Attractive, Poor, Job, Immigrant. Occupation: Laborer
Voice: Sore throat, cough
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 17 (+3) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Druidic, Infernal, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 200 sp.
Luthra Daergel, Female Gnome [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She tends to wear a large blue jacket. Her blonde hair is slicked back into a classic pompadour. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She now mingles about in high society.
Motivation: Wishes to resurrect an old love; and doesn't want to be a fletcher and was forced into it by her family
Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Family, Rich, In love. Occupation: Fletcher
Voice: Switch between two voices
Attributes [hide]
Small (3'0") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 33 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 16 (+3) | 9 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
Possessions: 100 gp. Old masterpiece painting (1200 gp).
Mindartis Berevan, Male Elf [Permalink]
Personal [hide]
Description: He has a missing right arm. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a long golden beard with little hanging trinkets. His eyes are green and catlike.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Mindartis is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Mindartis was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Due to his spouse's obsession with being a Slave Trader they were divorced and he won custody of their son. He worked as a Assassin, and he later adopted a second son.
Motivation: Wants to raise his children well.
Ideals: Opinionated. Bonds: Family, Poor, Military. Occupation: Assassin
Voice: Uses sign language
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 2000 cp. Chrysoberyl (120 gp). Jet (120 gp).
Crampernap Pingun, Male Gnome [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He is bald on top and has large brown tufts of hair around his ears. His eyes are gray and beady.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born to a pair of adventurers, Crampernap grew up listening to his father's many stories. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has dedicated himself to building a better world.
Motivation: He desires power and/or immortality.
Ideals: Athletic, Impeccable, Justice. Flaws: Ugly. Bonds: Adventurer. Occupation: Cartwright
Voice: Middle-eastern accent
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 16 (+3) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 70 gp.
Astar Death, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is wearing a perfectly clean shirt and pair of pants. His hair is blue and very short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: A deeply religious man he believes everything happens for a reason. A friendly and beautiful Tiefling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: He was born to a criminal king-pin and mafia family From there he went from mercenary job to mercenary job. He used his abilities to trick people and travel the world for free.
Motivation: He has decided he is irredeemable; and revenge
Bonds: Attractive, Religious, Criminal record, Adventurer, Enemies. Occupation: Ploughman
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'6") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Goblin, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!