Lagazi Barney, Female Half-Orc [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a white vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her white boots flare out at the collars. Her head has been shaved. She has gray eyes.
Personality: Lagazi hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: She was born a particularly ugly child, much to the horror of her parents. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She wants to meet her childhood hero; and she's looking for her big break
Ideals: Artistic. Flaws: Ugly. Bonds: Immigrant, Has a crush, Adventurer. Occupation: Barber
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'10") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 5000 cp.
Smoking Running, Female Tabaxi [Permalink]
Personal [hide]
Description: A 6'3" eastern woman, she wears a brown vest and prefers white and tan shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her orange fur is knotted and matted. Her blue eyes dart from person to person to random spaces in the air.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is a ruthless business woman, a trait she acquired from her father.
History: The child of a Ruler, who enjoyed hunting, Smoking was taken on many hunting expeditions. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She bought a nunchaku and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She's repulsed by the PC; and retire the richest woman in the east
Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Seamstress
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 4)
Armor Class 14
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 13 (+1) | 13 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
Possessions: 38000 sp. 1 Minor magic item.
Barbena Strakeln, Female Dwarf [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across her face, she wears a simple burlap shirt and baggy pants. She conceals her glaive with her veritable burlap sack of a shirt. Her brown hair is cut jaggedly and amateurishly. She wears round tiny glasses practically rammed into her face.
Personality: She never swears and excessively uses polite adverbs when speaking. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She got into the Marshal business at a young age. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She inherited the family business which she has now maintained for 6 years.
Motivation: Wants to open a new tavern; and someone believes her a fraud
Ideals: Optimist. Flaws: Hedonist. Bonds: Job, Nature, Enemies. Occupation: Marshal
Voice: Scottish accent
Attributes [hide]
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 16 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 18 (+4) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 600 sp.
Wymar Berevan, Male Half-Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is perpetually draped in fineries, but all of this concealed by his earthly robes.. His moppish white hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is lazy, self-centered, vain, and jealous.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. From his teen years he was always beautiful and desirable, so people have always doted on him. Days after completing his studies, news broke out that his hometown was attacked by goblins. Wymar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.
Motivation: Wants to have a good time and be beloved; and he has passion for adventuring and risk
Ideals: Artistic. Flaws: Insomniac, Selfish. Bonds: Attractive. Occupation: Merchant
Voice: Switch between two voices
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 17 (+3) | 9 (-1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 130 gp. 1 Good lock.
Seraphina Whispermouse, Female Halfling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. With wild blonde hair. Her half smiles and blue eyes are beguiling and draw you in.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: Seraphina was born with her father's beautiful face. Seraphina was born on a far western plains where she grew up under the tutelage of her father, an expert Gardener. She used her abilities to travel the world and help people.
Motivation: She's repulsed by the PC.
Ideals: Entrepeneur, Philantrophist. Flaws: Antagonistic. Bonds: Immigrant, Attractive. Occupation: Gardener
Voice: High pitched and raspy
Attributes [hide]
Small (2'11") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 12 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 18 (+4) | 15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Aquan
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 300 sp. Chrysoberyl (140 gp).
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