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NPC Generator

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Advanced [show]


Malquis Jacobs, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery, and carries swords. Her long brown hair reaches down to her waist. She wears round tiny glasses practically rammed into her face.

Personality: Malquis speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She would rather hide behind her crafts than deal with other people.

History: She is the product a well kept family trust fund and as such has never really known need. She has chosen to use the inheritance that was left to her frivolously. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Nothing but the best is good enough for her; and money/treasure

Ideals: Fighting, Impeccable, Artistic. Flaws: Shy. Bonds: Rich. Occupation: Guard

Voice: Raspy

Attributes [hide]

Malquis Jacobs, Female Half-Elf Sorcerer 1
Medium (5'5") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)14 (+2) 17 (+3)17 (+3)
Skills Insight +5, Performance +5
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 120 gp.


Social Check DCs


Pirithin Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he very much looks the part of a Navigator. His auburn hair is knotted and matted. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is fixated on the number 8. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in the east to a Navigator, Pirithin learned a great deal about his mother's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Navigator. He ran away from his former home and has been making his living as a Navigator for the past few years.

Motivation: He is unsatisfied with his job.

Ideals: Logical. Flaws: Insane. Bonds: Job, Attractive. Occupation: Navigator

Voice: Speaks with squeezed throat

Attributes [hide]

Pirithin Stoutman, Male Halfling Ranger 1
Small (2'10") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)12 (+1) 17 (+3)14 (+2)
Skills Performance +4, Religion +3
Senses Passive Perception 13
Languages Common, Halfling, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 cp.


Social Check DCs


Edge Of Ivory, Male Tabaxi [Permalink]

Personal [hide]

Description: This slender man stands about 6'9". He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He keeps his beige fur in a flapper bob. His copper eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the west his family was never financially stable. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's since become an addict/alcoholic.

Motivation: To get a good night's sleep.

Ideals: Joker. Flaws: Addict, Shy. Bonds: Poor, Mentor. Occupation: Gardener

Voice: Voice breaks

Attributes [hide]

Edge Of Ivory, Male Tabaxi Paladin 1
Medium (6'9") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)14 (+2) 13 (+1)18 (+4)
Skills Deception +6, History +4
Senses Passive Perception 11
Languages Common, Goblin, Celestial
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs


Mijira Turnuroth, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a green costume with the symbols of her god on her torso. Her white crest is singed and shortened. Her gold eyes dart from person to person to random spaces in the air.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She also has developed a complete distrust of the Knight profession.

History: Her parents moved while she was still in utero so she is the first generation to be born here. When Mijira reached her early adolescence her Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She left for the west, certain she would find work there.

Motivation: Further expansion of business.

Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant, Military. Occupation: Baker

Voice: growls and snarls, animalistic

Attributes [hide]

Mijira Turnuroth, Female Dragonborn Ranger 3
Medium (6'8") Dragonborn, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)10 (+0) 9 (-1)15 (+2)
Skills Animal Handling +1, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 70 pp. 1 Disguise kit.


Social Check DCs


Flask Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: A 5'6" western woman, she is wearing colorful clothing, dressed as a Interpreter. She has styled her red fur well, parting it to the left. Her eyes are green.

Personality: Stoic and calm, she prefers to meditate than take action. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She wants revenge against gnolls; and she is greedy

Ideals: Disciplined, Justice. Flaws: Disease. Bonds: Rich, Enemies. Occupation: Interpreter

Voice: Low and grunting

Attributes [hide]

Flask Of Clay, Female Tabaxi Commoner 2
Medium (5'6") Tabaxi, Lawful Evil (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 17 (+3)12 (+1) 15 (+2)11 (+0)
Skills Acrobatics +2, Perception +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +4

Possessions: 170 gp. 1 Masterwork Heavy steel shield.


Social Check DCs

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