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NPC Generator

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Advanced [show]


Elaim Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt. He has a very tight haircut. He wears a mask on his face.

Personality: Overbrimming with self-confidence, Elaim isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: From birth he was tutored by a cruel and relentless mentor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Elaim grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Elaim. He's also a talented Farmer, but doesn't like to broadcast it.

Motivation: He doesn't get along with people that don't share his tastes; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Impeccable. Bonds: Job, Mentor, Criminal record. Occupation: Architect

Voice: Middle-eastern accent

Attributes [hide]

Elaim Rumnaheim, Male Dwarf Druid 1
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)8 (-1) 10 (+0)15 (+2)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 110 gp. Brass mug with jade inlays (300 gp).


Social Check DCs


Dagger Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she has the majority of her body covered in plate. Her gray fur is drawn into a tight pony tail with a skull scrunchie. Her green eyes lackadaisically let the world flow into them.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Tailor arts, while her father instructed her in etiquette, music and courtly manner. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She now mingles about in high society.

Motivation: She is greedy.

Ideals: Joker. Flaws: Antagonistic. Bonds: Mentor, Rich. Occupation: Tailor

Voice: Tuts and clicks tongue

Attributes [hide]

Dagger Thunder, Female Tabaxi Ranger 5
Medium (4'10") Tabaxi, True Neutral (CR 5)
Armor Class 14
Hit Points 14 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)14 (+2) 12 (+1)12 (+1)
Skills Investigation +5, Stealth +7
Senses Passive Perception 11
Languages Common, Giant, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 2000 sp. Rhodochrosite (13 gp). Amethyst (80 gp). Coral (80 gp). Black star sapphire (1100 gp). 1 Minor magic item.


Social Check DCs


Eridred Brazzik, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is renowned for her bright grey dresses and hats. Her blonde hair is slicked back into a classic pompadour. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: This woman loves poetry and to teach people poetry more than just about anything. She has a small toy that she constantly fidgets with.

History: Born to a pair of adventurers, Eridred grew up listening to her father's many stories. She has had some formal poetry training, and achieved minor success. In the meantime she has taken over work as a Sellsword and occasionally as a mercenary.

Motivation: Many giants want her driven away; and she'd like to take her coworkers down a peg

Ideals: Artistic. Flaws: Addict. Bonds: Adventurer, Job, Enemies. Occupation: Sellsword

Voice: Cold and demanding tone

Attributes [hide]

Eridred Brazzik, Female Dwarf Rogue 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)12 (+1) 9 (-1)12 (+1)
Skills Acrobatics +3, Animal Handling +1
Senses Passive Perception 9
Languages Common, Dwarven, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 190 gp.


Social Check DCs


Merla Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has wavy white hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. As long as the job gets done she does not care how it got done.

History: She was born at the edge of vast plains. Her father took her hunting and taught her how to get in the mind of other creatures. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Merla fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Professionalism. Flaws: Ugly. Bonds: Nature. Occupation: Detective

Voice: Squeaky

Attributes [hide]

Merla Wildheart, Female Halfling Druid 1
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)12 (+1) 8 (-1)16 (+3)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Halfling, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp.


Social Check DCs


Right-Handed Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and sports empty pouches on his belt. His brown fur is braided into rings. His eyes are likewise hazel.

Personality: He acts crazy and hedonistic. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has achieved small success as a Roofer.

Motivation: Regain custody of his daughter.

Ideals: Entrepeneur. Flaws: Hedonist. Bonds: Family, Job. Occupation: Roofer

Voice: Eastern European accent

Attributes [hide]

Right-Handed Fang, Male Tabaxi Warlock 1
Medium (5'3") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)11 (+0) 11 (+0)17 (+3)
Skills Arcana +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 80 gp.


Social Check DCs

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