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Advanced [show]


Yurgunn Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears a well pressed and immaculate suit (or dress). She has a penchant for wearing a ring with an oversized topaz on her left hand. She has dyed her greying golden hair a little too much giving a sharp golden color. She has a dull look in her green eyes.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Sold as a small child to a wizard, Yurgunn was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her divine abilities were realized during a raid on her village. After months of barely getting by, Yurgunn managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: Money/treasure; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted. Flaws: Mundane. Bonds: Rich, Mentor, Criminal record. Occupation: Baker

Voice: Spits and sputters

Attributes [hide]

Yurgunn Rakankrak, Female Dwarf Aristocrat 2
Medium (3'9") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 18 (+4)14 (+2) 13 (+1)11 (+0)
Skills Performance +2
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Ignan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 130 gp.


Social Check DCs


Gorbundus Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a worn and beaten armor, and is pretty ugly. His blue crest is matted, messy, and big. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Overbrimming with self-confidence, Gorbundus isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. He takes great joy in being the best Mortician in town.

History: Born in the north his family was never financially stable. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mortician. He has drifted from career to career and currently works as a Mortician.

Motivation: Sabotage a competitor; and to be a miner again

Ideals: Impeccable. Flaws: Ugly, Addict. Bonds: Job, Poor. Occupation: Mortician

Voice: Old Prospector

Attributes [hide]

Gorbundus Linxakasendalor, Male Dragonborn Wizard 4
Medium (6'4") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 7 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)8 (-1) 9 (-1)16 (+3) 17 (+3)18 (+4)
Skills History +5, Medicine +5
Senses Passive Perception 13
Languages Common, Druidic, Ignan, Infernal
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 25000 sp. Fire opal pendant on a fine gold chain (600 gp).


Social Check DCs


Silaqui Crosis, Female Half-Elf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy red stubble. She very much looks the part of a Guard. She has a hunchback. Her long red hair is drawn into a two foot long braid. Her face is scarred and worn.

Personality: She speaks before she thinks and is too direct. She is a bit of a xeno-phobe, disliking non-Half-Elves.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her childhood dream was to be a Navigator, but she was a colossal failure. She has drifted from career to career and currently works as a Guard.

Motivation: Balancing her hectic life and new Guard responsibilities is difficult.

Flaws: Ugly, Impulsive, Racist. Bonds: Job, Rich. Occupation: Guard

Voice: Stutters

Attributes [hide]

Silaqui Crosis, Female Half-Elf Rogue 2
Medium (4'8") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)11 (+0) 11 (+0)14 (+2)
Skills Insight +2, Intimidation +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 100 gp.


Social Check DCs


Carrie Meliamne, Male Elf [Permalink]

Personal [hide]

Description: This man stands a little under 4'7" and is a bit bulky. He is very muscular particularly in the legs. He wears a faded coat and loose pants complete with top hat. He wears his black hair up. His blue eyes dart from person to person to random spaces in the air.

Personality: Confrontational and typically high on some drug or another. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Gifted from a young age, Carrie studied abroad. After coming to the age of reason, Carrie took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Carrie fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He desires power and/or immortality; and wants to have a good time and be beloved

Ideals: Optimist, Gifted, Fighting. Flaws: Addict. Bonds: Adventurer. Occupation: Barrister

Voice: Boston accent

Attributes [hide]

Carrie Meliamne, Male Elf Rogue 1
Medium (4'7") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)10 (+0) 17 (+3)8 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 140 gp. Azurite (12 gp).


Social Check DCs


Trym Shirley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He prefers to wear flannel. His white hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Energy wise he seems alert and responsive.

History: He was born into a rich family. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Justice, Professionalism. Flaws: Insomniac. Bonds: Rich, Mentor. Occupation: Tanner

Voice: Soft and mumbly

Attributes [hide]

Trym Shirley, Male Human Commoner 1
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)15 (+2) 9 (-1)11 (+0)
Skills History +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 5000 cp.


Social Check DCs

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