Gale In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. She carries with her a set of longbows on her belt, each one with a opal on the hilt. Her lavender fur is still thick. She wears crescent spectacles with a black brim.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was born several months after her father was called into army service. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She wants nothing more than to rejoin the army; and she is wracked by social anxiety
Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Poor, Military, In love. Occupation: Dyer
Voice: Low and grunting
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 8 (-1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnoll, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Nicor Comedy, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He dresses well, typically a more casual-formal manner. His dark red hair is kept up in a ponytail inside a top hat. He has silver eyes and a green hat with a black feather.
Personality: Eccentric and domineering, Nicor will drive conversation. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born blind and as such lacked many opportunities for work. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and meet up once more with his childhood friend
Ideals: Extrovert, Fighting. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Engraver
Voice: Farmer accent
Attributes [hide]
Medium (6'9") Tiefling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 11 (+0) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 130 gp. Silver comb with moonstones (100 gp).
Ootah Langston, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her hair is cut close to her head. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is fixated on the number 17. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: The child of a Barrister, who enjoyed hunting, Ootah was taken on many hunting expeditions. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. Being a Roofer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she's repulsed by the pc
Ideals: Athletic. Flaws: Insane, Antagonistic. Bonds: Criminal record, Nature. Occupation: Roofer
Voice: Shortens vowels
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 16 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Gnoll, Draconic, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp. Bloodstone (30 gp). Deep green spinel (140 gp). Rock crystal (30 gp).
Nogu Merton, Female Half-Orc [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is dressed in earthy colors with a black and white handkerchief worn on her left side. She sports black long hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is a ruthless business woman, a trait she acquired from her father.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. In her 18th year, her parents were killed by a illithids raid, leaving Nogu alone in the world. After a stint in an orphanage, she was adopted. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Several ex partners dislike her way of doing things and want revenge.
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Religious, Enemies. Occupation: Bricklayer
Voice: Sleepy voice
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 17 (+3) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: Just what you see.
Ilanis Richie, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears long strands of amber and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has styled her golden hair well, parting it to the left. Her eyes are brown and catlike.
Personality: Eccentric and domineering, Ilanis will drive conversation. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. She was an adventurer many years ago and she formed a blood bond with her Tiefling companion (her 'brother'). Days after completing her studies, news broke out that her hometown was attacked by brigands. Ilanis was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the brigands.
Motivation: She's looking for her big break.
Ideals: Extrovert. Bonds: Rich, Adventurer, Religious, Enemies. Occupation: Cook
Voice: pre-pubescent
Attributes [hide]
Medium (4'10") Half-Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Draconic, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 200 gp.
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