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NPC Generator

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Naal Iranapha, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a fancy blue suit. His black hair is braided into rings. His fair skin shows little sign of his aristocratic breeding.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a minor phobia of water and hates getting wet.

History: The child of a Knight, who enjoyed hunting, Naal was taken on many hunting expeditions. His family was turned out during the war. He and his family wandered south to less war torn lands. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He would like to get married and retire; and he wants to get laid

Flaws: Greedy, Fearful, PTSD. Bonds: Attractive, Nature, Has a crush. Occupation: Scribe

Voice: Hissing voice

Attributes [hide]

Naal Iranapha, Male Elf Wizard 3
Medium (4'9") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)13 (+1) 15 (+2)9 (-1)
Skills Acrobatics +4, Arcana +3
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Zanna Nopenstallen, Female Gnome [Permalink]

Personal [hide]

Description: Standing 3'0", this woman wears a simple burlap shirt and baggy pants. She conceals her halberd with her veritable burlap sack of a shirt. She has no hair. Her face is scarred and worn.

Personality: She is very quiet and rarely speaks above a whisper. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: When she was but 6 years old her parents immigrated from the east. She was an apprentice working in her father's forge. She ran away from her former home and has been making her living as a Miner for the past few years.

Motivation: Wants to open a new tavern; and she'd like to take her coworkers down a peg

Flaws: Ugly, Shy, Hedonist. Bonds: Immigrant, Job. Occupation: Miner

Voice: Dark and ominous

Attributes [hide]

Zanna Nopenstallen, Female Gnome Fighter 2
Small (3'0") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)18 (+4) 16 (+3)14 (+2)
Skills Athletics +2, Medicine +5
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Goblin, Halfling, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +5

Possessions: 340 gp.


Social Check DCs


Traulam Othronus, Female Elf [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'10" when asserting herself. She has chestnut hair. Her eyes are blue and catlike.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a Doctor, her father struggled to pay the bills. Traulam abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better world.

Motivation: Sabotage a competitor; and she wants to meet her childhood hero

Ideals: Joker, Logical. Bonds: Poor, Adventurer, Job. Occupation: Cartwright

Voice: High pitched and raspy

Attributes [hide]

Traulam Othronus, Female Elf Monk 1
Medium (4'10") Elf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)10 (+0) 15 (+2)18 (+4)
Skills History +2, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Anselm Remington, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears professional attire. He has a very tight haircut. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a Roofer first and foremost. He believes firmly that knowledge should be universal. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: The child of western immigrants he idolized his father. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He moves from town to town, unable to find a place to settle.

Motivation: He feels that his past leaves him morally obligated to help.

Bonds: Attractive, Job, Enemies, Immigrant, Criminal record. Occupation: Roofer

Voice: High pitched and raspy

Attributes [hide]

Anselm Remington, Male Human Fighter 1
Medium (6'3") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)17 (+3) 11 (+0)16 (+3)
Skills Insight +2, Performance +5
Senses Passive Perception 10
Languages Common, Goblin, Sylvan, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 40 gp.


Social Check DCs


Norsko Ainsworth, Male Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is generally shirtless and showing off his tattooed chest. His moppish golden hair is in a traditional bowl cut. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is lazy, self-centered, vain, and jealous.

History: Norsko hails from a village terrorized by giants. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Joker. Flaws: Ugly, Selfish. Bonds: Poor, Enemies, Religious. Occupation: Healer

Voice: Pronounces difficult words wrong

Attributes [hide]

Norsko Ainsworth, Male Half-Orc Cleric 2
Medium (6'4") Half-Orc, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)12 (+1) 13 (+1)9 (-1)
Skills Persuasion +1
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 60 pp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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