Gimurt Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: A pudgy man standing about 3'11" has a big stupid grin on his face most of the time. He prefers to wear flannel. He has a small bristly mustache and wavy red hair. He has hazel eyes and a grey hat with a tan feather.
Personality: Gimurt is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He misses his home and complains about the freezing weather, even in summer.
History: His parents moved while he was still in utero so he is the first generation to be born here. He moved from fad to fad and when he turned 15 he discovered music. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He wants revenge against orcs; and he is content
Ideals: Extrovert, Artistic. Flaws: Mundane. Bonds: Immigrant, Enemies. Occupation: Engraver
Voice: Squeaky
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 22 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 18 (+4) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Halfling, Gnoll
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
Possessions: Blue quartz (9 gp). 1 Masterwork Uncommon Weapon.
Akmen Random, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 5'2" and wears a well pressed and immaculate suit (or dress). His left leg appears badly burned and disfigured. His chestnut hair is drawn into a tight pony tail with a card scrunchie. His black eyes dart from person to person.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He plays an instrument quite well.
History: Gifted from a young age, Akmen studied abroad. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He moves from town to town, unable to find a place to settle.
Motivation: He is terrified, and will act out of fear; and he's repulsed by the pc
Ideals: Artistic, Gifted. Flaws: Antagonistic. Bonds: Immigrant. Occupation: Sculptor
Voice: French accent
Attributes [hide]
Medium (5'2") Tiefling, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1300 sp.
Mara Caerdonel, Female Elf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she dresses in blue turtlenecks beneath a black coat with grey slacks. Her auburn hair is wavy and long. Her fierce brown eyes like to dwell on things.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. She worked as a nervous Blacksmith and found it very stressful. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To protect her home; and she is content
Ideals: Extrovert. Flaws: Mundane, Ugly. Bonds: Job, Guardian. Occupation: Blacksmith
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Infernal
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Bolhild Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a brown collared shirt and green skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. Her silver hair is unkempt and raggedy. She has a tattooed face.
Personality: Calm and collected, she is a well trained Carter. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was born to loving parents in a slum to the east. Her first spouse was a Layabout, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She tends to her Carter job now, and dutifully fulfills any obligations she has.
Motivation: Find a way to reverse the transformation of her brother; and marry her brother to traveling adventurers
Flaws: Ugly. Bonds: Poor, Job, Family, Immigrant. Occupation: Carter
Voice: Loud with bravado
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 16 (+3) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Draconic, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 390 gp. 1 Silver holy symbol.
Armara Carrion, Female Tiefling [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She wears a green vest with golden trim over her white shirt. Her pastel leather gloves and pants are well-kept, and her green boots flare out at the collars. Her hair is cut close to her head. Her gold eyes dart around the room hyper actively observing anyone and anything.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Sold as a small child to a wizard, Armara was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A gypsy cursed her at a young age, leading to her ugly appearance. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: She's looking for her big break; and her spouse's relatives view her with great suspicion
Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Mentor, Family. Occupation: Sailor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Good (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 230 gp. Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp).
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