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Advanced [show]


Enidda Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: A 3'3" southern woman, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her auburn hair is heavily combed to the left. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She hates orcs. She views them as having robbed her home of its proper glory. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: Gifted from a young age, Enidda studied abroad. In her 11th year, her parents were killed by a orcs raid, leaving Enidda alone in the world. After a stint in an orphanage, she was adopted. She was granted divine powers by her dying brother.

Motivation: Her relatives are trying to arrange a marriage; and wants to raise her children well

Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Enemies, Family. Occupation: Mayor

Voice: Australian accent

Attributes [hide]

Enidda Lingenhall, Female Gnome Sorcerer 1
Small (3'3") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)12 (+1) 13 (+1)15 (+2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 20 pp. Moonstone (80 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Mara Jacobs, Female Half-Elf [Permalink]

Personal [hide]

Description: 5'2" and muscular, this western woman wears a shirt that is too small, which lets her gut show, with a ratty violet coat over it. Her white hair is knotted and matted. Her eyes, though not visible through her cowl, are gray.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Her mother raised her in a mountain cabin. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Athletic. Flaws: Ugly, Sensitive. Bonds: Religious, Nature. Occupation: Ruler

Voice: Old Prospector

Attributes [hide]

Mara Jacobs, Female Half-Elf Druid 2
Medium (5'2") Half-Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)13 (+1) 9 (-1)11 (+0)
Skills History +3, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Auran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 190 gp.


Social Check DCs


Aym Soft, Female Tiefling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears bulky black painted plate armor. She keeps her long brown hair kept up in a rat tail. Her eyes are red and beady.

Personality: She can speak with the recently deceased. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A few years later when the north was not economically sound they moved to her current location. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She's repulsed by the PC; and she has money and likes to spend it

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Rich. Occupation: Jeweler

Voice: High pitched and raspy

Attributes [hide]

Aym Soft, Female Tiefling Commoner 3
Medium (4'9") Tiefling, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 11 (+0)17 (+3) 14 (+2)17 (+3)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Draconic, Halfling
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. Fire opal pendant on a fine gold chain (800 gp).


Social Check DCs


Cloak Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who likes to wear pastel tank tops with black pants, he is not a threatening figure. He keeps his orange fur in a pixie cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He moved out east to avoid the crime he committed. Being a Sailor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted. Flaws: Insane. Bonds: Slave, Criminal record. Occupation: Sailor

Voice: Tuts and clicks tongue

Attributes [hide]

Cloak Shore, Male Tabaxi Expert 1
Medium (6'7") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)16 (+3) 10 (+0)13 (+1)
Skills Investigation +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp. Carnelian (50 gp).


Social Check DCs


Vanchu Dalton, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman wears a white vest and prefers tan and grey shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has a penchant for wearing a ring with an oversized aquamarine on her right hand. With wild white hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: She is almost excessively polite to everyone, even when angry. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She got into the Banker business at a young age. She helped her mother out around the business and became quite the natural. She has set out to sabotage the competition.

Motivation: She'd like to take her coworkers down a peg; and money/treasure

Ideals: Optimist. Flaws: Ugly, Shy. Bonds: Rich, Job. Occupation: Banker

Voice: Low range voice

Attributes [hide]

Vanchu Dalton, Female Half-Orc Barbarian 1
Medium (5'3") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 13 (+1)12 (+1) 16 (+3)15 (+2)
Skills Medicine +5, Performance +4
Senses Passive Perception 13
Languages Common, Orc, Draconic
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 300 sp.


Social Check DCs

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