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Advanced [show]


Kiirith Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: He usually wears his green robe and has his hand crossbow always slung over his shoulder, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'7" when asserting himself. His scarlet crest is long and unkept. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is obsessed with a lost civilization.

History: He was born the only child of a wealthy merchant. Kiirith abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and retire the richest man in the east

Ideals: Artistic, Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Adventurer. Occupation: Sculptor

Voice: Uses sign language

Attributes [hide]

Kiirith Akambherylliax, Male Dragonborn Cleric 3
Medium (6'7") Dragonborn, Neutral Evil (CR 3)
Armor Class 13
Hit Points 30 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)12 (+1) 10 (+0)18 (+4)
Skills History +3, Investigation +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 5000 cp.


Social Check DCs


Arnold Gladstone, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a slight overbite and is overall scrawny. He wears a small hat to cover his moderate length silver hair. He wears crescent spectacles with a black brim.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born to a Sage, his father struggled to pay the bills. His childhood dream was to be a Sage, but he was a colossal failure. He inherited the family business which he has now maintained for 6 years.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he seems to be bored by most things

Flaws: Mundane. Bonds: In love, Poor, Job, Enemies. Occupation: Shoemaker

Voice: Sighs a lot, exhausted

Attributes [hide]

Arnold Gladstone, Male Human Expert 1
Medium (6'5") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)18 (+4) 13 (+1)11 (+0)
Skills Persuasion +2
Senses Passive Perception 11
Languages Common, Auran, Druidic, Dwarven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Matilda Copeland, Female Human [Permalink]

Personal [hide]

Description: This woman is very fat, and typically wears brown cloth garments or leather armor. Her golden hair is cut short. Her eyes are violet and beady.

Personality: She is extraordinarily eccentric. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: The child of a Bricklayer, who enjoyed hunting, Matilda was taken on many hunting expeditions. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has since lost track of the people in her past.

Motivation: Her religion dominates her actions.

Flaws: Ugly, Insane. Bonds: Family, Nature, Religious. Occupation: Butcher

Voice: Boston accent

Attributes [hide]

Matilda Copeland, Female Human Aristocrat 1
Medium (5'10") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)17 (+3) 14 (+2)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 12
Languages Common, Goblin, Ignan, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 40 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp).


Social Check DCs


Susannah Winchester, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is dressed in earthy colors with a grey and pastel handkerchief worn on her left side. Her blonde hair is styled in orderly dreadlocks. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Abrasive and pushy, she has a hard time making friends. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Susannah was born in the west. At a young age she loved to build and create. She has chosen to use the inheritance that was left to her frivolously. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To prove her worth to the world; and she has money and likes to spend it

Ideals: Logical, Persistence. Flaws: Addict, Antagonistic, Impulsive. Bonds: Rich. Occupation: Fortune-teller

Voice: French accent

Attributes [hide]

Susannah Winchester, Female Human Rogue 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 8 (-1)16 (+3) 15 (+2)16 (+3)
Skills Arcana +5, History +5
Senses Passive Perception 12
Languages Common, Aquan, Abyssal, Draconic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 500 sp. 1 Small steel mirror.


Social Check DCs


Faral Ilphelkiir, Female Half-Elf [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her whole body is exceptionally muscular. She keeps her long brown hair kept up in a rat tail. Her eyes are green and catlike.

Personality: She hates giants. She views them as having robbed her home of its proper glory. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born the only child of a wealthy merchant. As a young child she wandered into the woods despite her father's warnings against it. Afterwards she claimed she had encountered giants who tried to eat her hand. Days after completing her studies, news broke out that her hometown was attacked by giants. Faral was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the giants.

Motivation: Revenge; and someone believes her a fraud

Ideals: Entrepeneur. Flaws: Shy. Bonds: Immigrant, Enemies. Occupation: Stableman

Voice: Cold and demanding tone

Attributes [hide]

Faral Ilphelkiir, Female Half-Elf Wizard 2
Medium (4'10") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)17 (+3) 11 (+0)15 (+2)
Skills Deception +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven, Giant, Aquan, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 4000 cp.


Social Check DCs

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