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Advanced [show]


Uzza Sage, Female Tiefling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a faded coat and loose pants complete with feathered hat. Her hair is purple and curly. Her eyes are likewise silver.

Personality: She is overprotective of those who hire her services. She is obsessed with finding treasure.

History: Her arcane talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Roofer. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Several ex partners dislike her way of doing things and want revenge; and revenge

Ideals: Gifted. Bonds: Guardian, Adventurer, Job, Enemies. Occupation: Roofer

Voice: Spits words with contempt

Attributes [hide]

Uzza Sage, Female Tiefling Monk 3
Medium (6'2") Tiefling, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)14 (+2) 14 (+2)15 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Gnoll, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp. Silver-plated steel longsword with jet jewel in hilt (700 gp). 5 Acid flasks.


Social Check DCs


Mastema Destiny, Female Tiefling [Permalink]

Personal [hide]

Description: She is lean but muscular and has the majority of her body covered in plate. Her silver hair is heavily combed to the left. Her white eyes dart around the room hyper actively observing anyone and anything.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She plays an instrument quite well.

History: Born to a poor family in the city she treasured whatever gifts she got. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has never given up on her writing dream.

Motivation: She's repulsed by the PC.

Ideals: Persistence, Artistic, Entrepeneur. Bonds: Poor. Occupation: Mason

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Mastema Destiny, Female Tiefling Adept 3
Medium (5'0") Tiefling, Neutral Good (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)11 (+0) 13 (+1)14 (+2)
Skills Performance +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 400 gp.


Social Check DCs


Flame Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her gray fur is matted, messy, and big. She is baby faced.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She always tries to repair and not replace. It was this mentality that drove her into the Cook business.

History: She was raised in a island tribe. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Flame took refuge in the old dungeon and found the beat up club and armor she uses now. She bought a club and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Persistence. Flaws: Ugly, Secretive. Bonds: Rich, Nature. Occupation: Cook

Voice: Spits words with contempt

Attributes [hide]

Flame Moon, Female Tabaxi Bard 4
Medium (6'4") Tabaxi, Chaotic Good (CR 4)
Armor Class 14
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 15 (+2)9 (-1) 16 (+3)13 (+1)
Skills Intimidation +3, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs


Lavinia Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with white lining and desert motifs. Her black hair is cut jaggedly and amateurishly. Her eyes are brown and catlike.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She receives visions of the future at random moments

History: The child of northern immigrants she idolized her mother. She was an apprentice working in her mother's forge. She moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Gifted. Flaws: Insomniac. Bonds: Immigrant, Job. Occupation: Banker

Voice: Sore throat, cough

Attributes [hide]

Lavinia Glenfellow, Female Halfling Warlock 1
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 15
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 12 (+1)17 (+3) 12 (+1)12 (+1)
Skills Performance +3, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Halfling, Orc, Abyssal, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1321000000

Possessions: 10 pp. 1 Banded mail.


Social Check DCs


Antinua Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a blue cloak and cross-gartered brown stockings. Her golden hair is kept up in a ponytail inside a small hat. Her green eyes dart from person to person to random spaces in the air.

Personality: She is happy with her job as a Seamstress. She turns her eye from what people do, preferring to live and let live. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born in the north, but her parents moved at a very young age to the south. Her father was a soldier and died while she was still young. Antinua was left her father's suit of armor and trained in its use and care. She struck the Seamstress job and began her own company from there.

Motivation: She wants nothing more than to rejoin the army; and she is unsatisfied with her job

Ideals: Athletic, Logical. Bonds: Job, Immigrant, Military. Occupation: Seamstress

Voice: Sensual and smooth

Attributes [hide]

Antinua Wasanthi, Female Elf Wizard 2
Medium (5'1") Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)14 (+2) 15 (+2)10 (+0)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Elven, Halfling, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 350 gp. Tiger eye turquoise (15 gp). Jade (110 gp).


Social Check DCs

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