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Advanced [show]


Oloric Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His blonde hair is knotted and matted. His blue unseeing eyes seem to look past you.

Personality: Oloric wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He is an amazing painter.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents enrolled him in a Commoner school at a young age so that he could practice his arcane talents. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to raise his children well.

Ideals: Fighting, Athletic, Disciplined, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Gardener

Voice: Russian accent

Attributes [hide]

Oloric Dankil, Male Dwarf Commoner 1
Medium (4'4") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)11 (+0) 13 (+1)9 (-1)
Skills Investigation +2, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 200 sp. 1 Masterwork Artisan’s tools.


Social Check DCs


River In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. He has a moderate pudge and is not very fit. His red fur has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is extraordinarily eccentric. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He got into the Bowyer business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Marshal, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Flaws: Insane, Antagonistic. Bonds: Attractive, Poor, Job. Occupation: Bowyer

Voice: Sighs a lot, exhausted

Attributes [hide]

River In the Storm, Male Tabaxi Ranger 2
Medium (5'5") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 8 (-1)18 (+4) 11 (+0)18 (+4)
Skills Arcana +6, Performance +6
Senses Passive Perception 10
Languages Common, Auran, Aquan, Draconic, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 370 gp. 1 Half-Plate.


Social Check DCs


Jarana Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a brown vest and prefers grey and green shirts. Her boots appear to have been at one point steel toed but are quite worn down. She wears a deerstalker hat to cover her moderate length white hair. Her eyes, though not visible through her cowl, are brown.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She has chosen to use the inheritance that was left to her frivolously. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She has money and likes to spend it; and she'd like to take her coworkers down a peg

Ideals: Persistence. Flaws: Ugly, Mundane. Bonds: Job, Rich. Occupation: Map Maker

Voice: Gruff and masculine

Attributes [hide]

Jarana Aranore, Female Dwarf Warrior 2
Medium (4'0") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)14 (+2) 15 (+2)11 (+0)
Skills Athletics +2, Deception +2
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 390 gp.


Social Check DCs


Ekemon Charm, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He sports black clothing, slightly heavier than average wear. He wears a top hat to cover his moderate length chestnut hair. His otherwise smooth face is marked with small tiny scars.

Personality: Cocky and sure of himself, he believes he is the best Mason born in the past three hundred years. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: The child of northern immigrants he idolized his father. Like his father and his brother before him, after school he went straight into learning to become a Mason. He became a Mason soon after.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Athletic, Impeccable, Logical. Bonds: Job, Immigrant. Occupation: Mason

Voice: Posh accent

Attributes [hide]

Ekemon Charm, Male Tiefling Bard 2
Medium (6'1") Tiefling, Lawful Evil (CR 2)
Armor Class 14
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 15 (+2)13 (+1) 10 (+0)16 (+3)
Skills Insight +2, Nature +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 400 sp.


Social Check DCs


Gûnd Eastaughffe, Male Half-Orc [Permalink]

Personal [hide]

Description: He tends to wear a large black jacket. He has a moderate pudge and is not very fit. His auburn hair is styled in orderly dreadlocks. His gray eyes have a joyful gleam in them most of the time.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A powerful necromancer made him what he is. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He used his abilities to trick people and travel the world for free.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable. Flaws: Impulsive. Bonds: Mentor, Criminal record. Occupation: Mercenary

Voice: Creaky witch voice

Attributes [hide]

Gûnd Eastaughffe, Male Half-Orc Cleric 2
Medium (6'1") Half-Orc, Neutral Evil (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)11 (+0) 16 (+3)16 (+3)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 400 gp.


Social Check DCs

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