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Seven In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with pastel lining and desert motifs. She carries with her a set of scimitars on her belt, each one with a jet on the hilt. She has done her best to style her brown fur to look like a famous performer. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She will rave to anyone who will listen. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Seven is combative with any and all who dare try her patience in the slightest.

History: The child of a Map Maker, who enjoyed hunting, Seven was taken on many hunting expeditions. She took every job she could get her hands on, but the opportunities for Tabaxis in the north were limited. She bought a scimitar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Find a way to reverse the transformation of her sister; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Justice. Flaws: Insane. Bonds: Nature, Immigrant. Occupation: Spice Merchant

Voice: Soft and melodious

Attributes [hide]

Seven In the Wind, Female Tabaxi Adept 1
Medium (6'1") Tabaxi, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 18 (+4)9 (-1) 11 (+0)14 (+2)
Skills Animal Handling +2, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 3000 cp. 1 Masterwork Common Melee.


Social Check DCs


Pelt Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a glaive, but if one is not available he will default to his greatsword. His beige fur is greasy and uncared for. He has a tattooed face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in a small village he learned the ways of the warrior from his mother. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pelt fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and many giants want him driven away

Ideals: Justice, Fighting. Flaws: Ugly, Forgetful. Occupation: Scribe

Voice: Pronounces difficult words wrong

Attributes [hide]

Pelt Of Snakes, Male Tabaxi Sorcerer 1
Medium (5'6") Tabaxi, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 17 (+3)12 (+1) 13 (+1)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Direcris Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he tends to wear a large black jacket. He wears his red crest down. His gold eyes peer out from beneath his Stetson black hat.

Personality: A skeptical and narcissistic man, Direcris's first love is himself. His second love is also himself. Further he is a bit of a stoner and is frequently out of it.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Many dire rats want him driven away; and he is greedy

Ideals: Impeccable. Flaws: Addict. Bonds: Religious, Rich, Enemies. Occupation: Slave Trader

Voice: Farmer accent

Attributes [hide]

Direcris Vangdondalor, Male Dragonborn Aristocrat 3
Medium (6'8") Dragonborn, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)16 (+3) 14 (+2)16 (+3) 12 (+1)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 11
Languages Common, Elven, Druidic, Auran
Attacks Melee +7 / 1d8+5, Ranged +5 / 1d8+3, Grapple +5

Possessions: 100 gp.


Social Check DCs


Dain Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears suspenders and grey workpants. His shirt is black, and he wears a heavy grey leather apron most of the time. His hair is always cut to a buzz. His half smiles and hazel eyes are beguiling and draw you in.

Personality: His tongue was cut out and he uses sign language. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A powerful wizard made him what he is. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's in love; and to prove his worth to the world

Ideals: Gifted. Flaws: Disease, Impulsive. Bonds: Attractive, Mentor. Occupation: Mason

Voice: Scratchy, weak

Attributes [hide]

Dain Rakankrak, Male Dwarf Fighter 2
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)12 (+1) 14 (+2)11 (+0)
Skills Arcana +3, History +3
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 2000 sp. Amethyst (60 gp). Malachite (9 gp).


Social Check DCs


Emma Marley, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears a brown costume with the symbols of the sun god on her torso. Beneath her clothing is a huge mess of scar tissue. Her hair is always cut to a buzz. She wears a mask on her face.

Personality: She is business-like. She takes instructions and follows them to the letter. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is terrified, and will act out of fear.

Ideals: Professionalism, Logical. Flaws: Fearful. Bonds: Slave, Rich. Occupation: Weaver

Voice: Speaks with a cold

Attributes [hide]

Emma Marley, Female Human Cleric 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)13 (+1) 17 (+3)11 (+0)
Skills Acrobatics +5, Athletics +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1331000000

Possessions: 150 gp.


Social Check DCs

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