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NPC Generator

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Advanced [show]


Avelina Ashton, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'8" and dresses in collared shirts and wears a proper scarf over her head. Her right leg appears badly burned and disfigured. She has shaved her head bald. She has gleaming, smiling brown eyes.

Personality: She is not truly malevolent, but she is obsessed with poetry. She constantly tries to fill her life with poetry. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: From birth she was tutored by a cruel and relentless mentor. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She loathes her own lifestyle; and she feels kind of lost in life

Ideals: Artistic, Entrepeneur. Flaws: Depressed. Bonds: Mentor. Occupation: Carter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Avelina Ashton, Female Human Paladin 1
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)18 (+4) 18 (+4)14 (+2)
Skills Investigation +6, Medicine +6
Senses Passive Perception 14
Languages Common, Gnome, Halfling, Dwarven, Elven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 sp. White pearl (70 gp). 1 Masterwork Common Melee.


Social Check DCs


Gûnd Dumph, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a small bristly mustache and wavy golden hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His mother raised him in a mountain cabin. Gûnd liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He struck the Marshal job and began his own company from there.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Opinionated. Bonds: Job, Nature. Occupation: Marshal

Voice: Ums and uhs a lot

Attributes [hide]

Gûnd Dumph, Male Half-Orc Wizard 2
Medium (6'5") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)10 (+0) 14 (+2)6 (-2)
Skills Medicine +4, Stealth +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1000 cp.


Social Check DCs


Tim Clifford, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He is bristling with hidden weapons, mostly swords and crossbows. With a patchy golden beard and wild golden hair. He is baby faced.

Personality: Tim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born in the east. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He moves from town to town, unable to find a place to settle.

Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Criminal record, Immigrant. Occupation: Crown-heir

Voice: Hollow voice

Attributes [hide]

Tim Clifford, Male Human Barbarian 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)11 (+0) 11 (+0)13 (+1)
Skills Arcana +2, Athletics +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3

Possessions: 5000 cp.


Social Check DCs


Ildrex Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: He is renowned for his bright green suits and hats. He carries with him a set of monstrous two handed axes on his belt, each one with a opal on the hilt. He wears his green crest up. He has a tattooed face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: The child of northern immigrants he idolized his father. Ildrex was born on a far northern desert where he grew up under the tutelage of his father, an expert Spy. He has drifted from career to career and currently works as a Spy.

Motivation: He is currently in port desperately looking for someone to get him out; and to be a blacksmith again

Ideals: Fighting, Disciplined. Flaws: Antagonistic. Bonds: Immigrant, Job, Slave. Occupation: Spy

Voice: pre-pubescent

Attributes [hide]

Ildrex Norixius, Male Dragonborn Rogue 3
Medium (6'5") Dragonborn, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)12 (+1) 15 (+2)12 (+1)
Skills Acrobatics +3, Survival +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 15000 cp. Lapis lazuli (8 gp). Carnelian (50 gp). Alexandrite (600 gp). 1 Disguise kit. 1 Masterwork Artisan’s tools.


Social Check DCs


Geva Richie, Female Human [Permalink]

Personal [hide]

Description: A moderately attractive woman, she prefers to wear brown clothing when she does not wear armor. Her hair is white and very short. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is extraordinarily eccentric. She never wears the same outfit twice, unless she absolutely has to.

History: She was born at the edge of vast desert. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Geva took refuge in the ruined castle and found the beat up pickaxe and armor she uses now. She now spends her time doing works of charity.

Motivation: Wants to work out more often; and she is not mentally stable, and does not behave rationally

Ideals: Artistic, Philantrophist, Athletic. Flaws: Insane. Bonds: Attractive, Nature. Occupation: Baker

Voice: Rolls R's

Attributes [hide]

Geva Richie, Female Human Ranger 1
Medium (5'2") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)8 (-1) 12 (+1)12 (+1)
Skills Deception +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 20 pp.


Social Check DCs

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