Art On the Water, Female Tabaxi [Permalink]
Personal [hide]
Description: This slender woman stands about 5'8". She wears skinny pants and wears a brown and green robe with the hood down. Her fur is greying and her face has many wrinkles. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: Art speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She feeds upon the attention of others.
History: She was born to a pair of big game hunters, but was frequently ill as a child. She was an apprentice working in her father's forge. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: To unite with her brother; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Job, Family. Occupation: Gardener
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 18 (+4) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Giant, Aquan, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 500 sp. Jade (160 gp).
Maiathah Qualanthri, Female Elf [Permalink]
Personal [hide]
Description: A 5'5" southern woman, she tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has dyed her greying white hair a little too much giving a sharp white color. Her eyes are likewise brown. Her teeth are yellowed and unaligned.
Personality: She is almost excessively polite to everyone, even when angry. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: Maiathah was born the youngest of three triplets. She has had some formal dancing training, and achieved minor success. Due to her spouse's obsession with being a Mayor they were divorced and she won custody of their daughter. She worked as a Farmer, and she later adopted a second daughter.
Motivation: She has decided she is irredeemable; and find a way to reverse the transformation of her brother
Ideals: Philantrophist, Artistic. Flaws: Ugly, Shy. Bonds: Family, Criminal record. Occupation: Farmer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 19 (+4) | 8 (-1) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 1d4+4, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 1000 cp.
Armara Fright, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a tight fitting green shirt and pants. She has wavy red hair. Her eyes are white and beady.
Personality: She is a hateful person. She taunts others and blames them for her problems. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was born the only child of a wealthy merchant. Armara was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. After a long history of fighting, Armara and her spouse have recently divorced.
Motivation: She has a rivalry with the Church that dominates her actions; and retire the richest woman in the west
Ideals: Entrepeneur, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Religious. Occupation: Tailor
Voice: Pronounces O like U
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 300 gp. Carnelian (20 gp). 1 Half-Plate. 1 Darkwood Shield. 1 Half-Plate.
Tod Bigheart, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is muscular with a powerful set of arms. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Born to a Locksmith, his mother struggled to pay the bills. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Retire the richest man in the north.
Ideals: Entrepeneur, Persistence. Flaws: Ugly. Bonds: Family, Poor. Occupation: Laborer
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 15
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 12 (+1) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Elven, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 20 gp.
Dimble Turen, Male Gnome [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'8" and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is cut close to his head. His eyes are amber.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. A true patriot, Dimble would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born in the west, but his parents moved at a very young age to the south. From his teen years he was always beautiful and desirable, so people have always doted on him. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Nothing but the best is good enough for him; and he wants nothing more than to rejoin the army
Ideals: Impeccable. Bonds: Attractive, Military, Immigrant, Adventurer. Occupation: Crown-heir
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 220 gp.
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