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NPC Generator

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Advanced [show]


Norkruuth Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears green leather gloves, a green jacket, and tight pants. He has moderate length brass crest. His half smiles and red eyes are beguiling and draw you in.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born into a rich family. His mother was a mechanic, and taught him how to fix just about anything. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Extrovert, Persistence. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Bather

Voice: Jamaican accent

Attributes [hide]

Norkruuth Bhenkumbyrznaax, Male Dragonborn Expert 3
Medium (6'5") Dragonborn, Chaotic Good (CR 3)
Armor Class 9
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)14 (+2) 8 (-1)11 (+0)
Skills History +4, Insight +1
Senses Passive Perception 9
Languages Common, Aquan, Infernal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Rurik Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing colorful clothing, dressed as a Farmer. His chestnut hair is still thick. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He never wears the same outfit twice, unless he absolutely has to.

History: Rurik was born with his father's beautiful face. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Farmer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He's attracted to the PC; and he has decided he is irredeemable

Ideals: Athletic, Impeccable, Artistic. Bonds: Attractive, Criminal record, Has a crush. Occupation: Farmer

Voice: High pitched, excited

Attributes [hide]

Rurik Loderr, Male Dwarf Commoner 1
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)17 (+3) 13 (+1)9 (-1)
Skills Perception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Druidic, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 400 sp. Silver comb with moonstones (300 gp). 1 Masterwork manacles.


Social Check DCs


Oriel Bentham, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears rags and sports a simple walking cane. Her red hair is styled in orderly dreadlocks. Her fierce gray eyes like to dwell on things.

Personality: She is irascible and easily irritated. She plays an instrument quite well.

History: She was born to loving parents in a slum to the east. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Oriel took refuge in the large cave and found the beat up ceremonial dagger and armor she uses now. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Her relatives are trying to arrange a marriage; and to unite with her sister

Ideals: Artistic. Flaws: Antagonistic. Bonds: Poor, Nature, Adventurer, Family. Occupation: Animal Trainer

Voice: Prounounces S like Z

Attributes [hide]

Oriel Bentham, Female Human Ranger 1
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)9 (-1) 13 (+1)16 (+3)
Skills Performance +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 90 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp).


Social Check DCs


Veit Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He sports grey clothing, slightly heavier than average wear. His silver hair and beard is wavy and long. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He got into the Tailor business at a young age. He has chosen to use the inheritance that was left to him frivolously. He inherited the family business which he has now maintained for 9 years.

Motivation: To be a Bricklayer again; and he uses money and sex appeal to get what he needs

Ideals: Joker, Justice. Bonds: Attractive, Job, Rich. Occupation: Tailor

Voice: Slurs words

Attributes [hide]

Veit Fallack, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)14 (+2) 10 (+0)13 (+1)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 40 gp. 1 Breastplate.


Social Check DCs


Cockaby Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He has a large blue mantle and cape that has been intricately interwoven into his red robe. His chestnut hair is greasy and uncared for. His amber eyes dart from person to person to random spaces in the air.

Personality: Calm and collected, he is a well trained Hunter. He would rather hide behind his crafts than deal with other people.

History: Born in a small village he learned the ways of the warrior from his father. He was an apprentice working in his father's forge. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Balancing his hectic life and new Hunter responsibilities is difficult; and to be a tanner again

Ideals: Artistic, Fighting. Flaws: Ugly, Shy. Bonds: Job. Occupation: Hunter

Voice: Spits and sputters

Attributes [hide]

Cockaby Rofferton, Male Gnome Paladin 2
Small (3'7") Gnome, Chaotic Good (CR 2)
Armor Class 14
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)11 (+0) 11 (+0)12 (+1)
Skills Insight +2, Nature +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs

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