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NPC Generator

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Advanced [show]


Sarah Gracey, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has wavy red hair. She has gleaming, smiling green eyes.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She was born in a small mountains village. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Sarah took refuge in the large cave and found the beat up scythe and armor she uses now. She has recently gotten a pet goose that steals things from people.

Motivation: She has comitted a past crime that haunts her to this day; and she feels that her past leaves her morally obligated to help

Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Criminal record, Nature. Occupation: Gardener

Voice: Dark and ominous

Attributes [hide]

Sarah Gracey, Female Half-Elf Paladin 1
Medium (5'7") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)13 (+1) 16 (+3)10 (+0)
Skills Animal Handling +5, Stealth +3
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 cp.


Social Check DCs


Mella Devore, Female Half-Elf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she tends to wear a violet poncho over her likewise colored trousers and shirt. With wild blonde hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her hazel eyes.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is obsessed with finding treasure.

History: Born to a pair of adventurers, Mella grew up listening to her father's many stories. She made a point of taking high paying jobs and getting most of it up front. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She wants to meet her childhood hero.

Ideals: Joker. Flaws: Insane. Bonds: Attractive, Adventurer. Occupation: Jeweler

Voice: Timid voice

Attributes [hide]

Mella Devore, Female Half-Elf Druid 3
Medium (5'0") Half-Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 10 (+0)16 (+3) 18 (+4)15 (+2)
Skills Animal Handling +6, History +5
Senses Passive Perception 14
Languages Common, Elven, Gnome, Goblin, Gnoll
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: 400 gp.


Social Check DCs


Gynk Sherwood, Female Half-Orc [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'7" and wears a black shirt, with a green mid length skirt with green tights and flats, usually wearing a coat over them. Her white hair is long and unkept. She has gray eyes.

Personality: Gynk wants to be seen as a stoic, levelheaded, noble Ranger, so she tries to act the part. She does a good job, for the most part... Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: The child of western immigrants she idolized her mother. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has since lost track of the people in her past.

Motivation: An old rival family wants her found; and to unite with her brother

Ideals: Disciplined. Flaws: Ugly. Bonds: Military, Immigrant, Family. Occupation: Stylist

Voice: Slurs words

Attributes [hide]

Gynk Sherwood, Female Half-Orc Ranger 1
Medium (5'7") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)13 (+1) 15 (+2)11 (+0)
Skills Perception +4, Stealth +3
Senses Passive Perception 13
Languages Common, Orc, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 120 gp. Red spinel (100 gp).


Social Check DCs


Erevan Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow armored body suit, with a simple blue line shooting up and back down. He carries a battered kukri and tarnished shortbow as well. He has wavy white hair. His eyes are hazel and beady.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Flattery will make him almost putty in your hands.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Erevan fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting. Flaws: Ugly, Antagonistic, Selfish. Occupation: Architect

Voice: Slow speaker

Attributes [hide]

Erevan Ray, Male Half-Elf Warlock 1
Medium (5'1") Half-Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)17 (+3) 16 (+3)9 (-1)
Skills Arcana +5, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven, Celestial, Goblin, Gnome
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1321000000

Possessions: 100 sp. Freshwater pearl (7 gp).


Social Check DCs


Namfoodle Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses well, typically a more casual-formal manner. He has done his best to style his golden hair to look like a famous performer. His blue eyes peer out from beneath his broad blue hat.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has been a successful dealer in antiques buying low and selling high.

Motivation: Nothing but the best is good enough for him.

Ideals: Fighting, Entrepeneur, Impeccable. Bonds: Attractive, Military. Occupation: Ploughman

Voice: Ums and uhs a lot

Attributes [hide]

Namfoodle Ironhide, Male Gnome Wizard 2
Small (3'3") Gnome, Chaotic Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)8 (-1) 14 (+2)12 (+1)
Skills Performance +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 sp. 1 Half-Plate.


Social Check DCs

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