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NPC Generator

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Advanced [show]


Robbie Jamjar, Female Halfling [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she likes to wear darkened spectacles and heavy clothing, no matter the weather. She wears her white hair down. Her eyes are gray.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is a bit of a xeno-phobe, disliking non-Halflings.

History: She is the product a well kept family trust fund and as such has never really known need. There was a wharf not far from home where she often wandered off to fish. She now spends her time doing works of charity.

Motivation: An old rival family wants her found; and to reunite with her absent father

Ideals: Philantrophist. Flaws: Racist. Bonds: Rich, Nature, Family. Occupation: Sellsword

Voice: Pronounces difficult words wrong

Attributes [hide]

Robbie Jamjar, Female Halfling Bard 1
Small (2'10") Halfling, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)14 (+2) 13 (+1)15 (+2)
Skills Athletics +2, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Aquan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 4000 cp. Amethyst (130 gp).


Social Check DCs


Eridred Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a tight fitting grey shirt and pants, and she perpetually has her mace ready. Her brown hair is matted, messy, and big. Her eyes are amber and beady.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dwarf in existence. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Eridred was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. In her 18th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels threatened by others; and she is terrified, and will act out of fear

Ideals: Fighting, Justice. Flaws: Ugly, Fearful. Bonds: Poor. Occupation: Animal Trainer

Voice: Jittery and nervous

Attributes [hide]

Eridred Fireforge, Female Dwarf Aristocrat 2
Medium (4'3") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)12 (+1) 13 (+1)11 (+0)
Skills Acrobatics +3, Athletics +1
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 90 gp. Tiger eye turquoise (4 gp). Onyx (60 gp). Rock crystal (60 gp). 8 Acid flasks.


Social Check DCs


Traulam Ilphelkiir, Female Elf [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a robe, a symbol of the sun god around her neck, and a whip on her belt. Her red hair is wavy and long. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She acts crazy and hedonistic. She also is a firm believer in the womanly ideal.

History: Her father raised her in a mountain cabin. Over the years she perfected her riding and shooting skills. She was granted arcane powers by her dying sister.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Hedonist, Impulsive. Bonds: Nature. Occupation: Bowyer

Voice: Speaks with lips pursed

Attributes [hide]

Traulam Ilphelkiir, Female Elf Fighter 1
Medium (5'2") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 8 (-1)15 (+2) 12 (+1)8 (-1)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Elven, Halfling, Goblin
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 80 gp.


Social Check DCs


Halimath Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears suspenders and blue workpants. His shirt is brown, and he wears a heavy blue leather apron most of the time. His hair is always cut to a buzz. His eyes are likewise brown. His teeth are white and perfect.

Personality: Aggressive, abrasive, and angry, Halimath embodies much of what other species detest in the Elves. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: His parents moved while he was still in utero so he is the first generation to be born here. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Halimath grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Halimath. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Immigrant. Occupation: Ruler

Voice: Creaky witch voice

Attributes [hide]

Halimath Ofandrus, Male Elf Monk 2
Medium (5'2") Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)12 (+1) 14 (+2)13 (+1)
Skills Insight +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 40 gp.


Social Check DCs


Zanna Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: The light-skinned woman stands 3'4" and usually wears her blue robe and has her halberd always slung over her shoulder. Her silver hair is kept up in a ponytail inside a feathered hat. Her violet eyes are slightly larger than normal.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Zanna was born with her father's beautiful face. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Zanna grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Zanna. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: A rival would like her out of the picture; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Logical. Flaws: Cynical, Insane. Bonds: Criminal record, Attractive. Occupation: Butcher

Voice: Spits words with contempt

Attributes [hide]

Zanna Fiddlefen, Female Gnome Cleric 1
Small (3'4") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)14 (+2) 14 (+2)14 (+2)
Skills Insight +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Gnome, Auran, Goblin
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 40 gp.


Social Check DCs

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