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NPC Generator

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Advanced [show]


Vlorn Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: Standing 3'4", this man wears a weathered and beat up set of banded mail beneath an oversized red coat. His golden hair is cut jaggedly and amateurishly. His violet eyes dart from person to person.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the south his family was never financially stable. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He'd like to take his coworkers down a peg; and to be a engraver again

Ideals: Impeccable. Bonds: Job, Poor, In love. Occupation: Brewer

Voice: Prounounces S like Z

Attributes [hide]

Vlorn Appleblossom, Male Halfling Wizard 1
Small (3'4") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 10 (+0)16 (+3) 12 (+1)16 (+3)
Skills Acrobatics +5, Arcana +5
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Orc, Draconic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 140 gp.


Social Check DCs


Anselm Jacobs, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and is wearing a long, grey cloak. His hair is greying and his face has many wrinkles. This brown eyed easterner is not easily forgotten.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. His job bores him to no end. He has decided to make it more interesting.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he desires power and/or immortality

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Criminal record, Religious, Enemies. Occupation: Scribe

Voice: Cold and demanding tone

Attributes [hide]

Anselm Jacobs, Male Human Druid 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 10 (+0)11 (+0) 11 (+0)10 (+0)
Skills Religion +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 500 sp.


Social Check DCs


Lance Hackney, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'6" and wears a fancy grey suit. His right leg appears badly burned and disfigured. He sports a long brown beard, and similarly colored long hair. He wears large thick round spectacles.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Animals are drawn to him, and he is able to talk to them.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac.

Ideals: Joker, Gifted. Bonds: Attractive, Nature, Criminal record. Occupation: Sage

Voice: High pitched and raspy

Attributes [hide]

Lance Hackney, Male Human Warrior 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)12 (+1) 10 (+0)12 (+1)
Skills Religion +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Sun Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He has wavy red fur. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in the west his family was never financially stable. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He was always very intelligent and has formed a secret society of philosophers.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Secretive. Bonds: Adventurer, Poor, Job. Occupation: Stableman

Voice: Rolls R's

Attributes [hide]

Sun Buttons, Male Tabaxi Warrior 3
Medium (6'7") Tabaxi, Lawful Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)17 (+3) 9 (-1)14 (+2)
Skills Athletics +4, Deception +4
Senses Passive Perception 9
Languages Common, Auran, Celestial, Giant
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Zedaar Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: This tall, slender man wears tattered old clothes. His brass crest is heavily combed to the left. He wears large thick round spectacles.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Zedaar was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cartwright work with an outfit from a few towns over. Cartwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zedaar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new cartwright responsibilities is difficult

Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Nature, Job. Occupation: Cartwright

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Zedaar Pfaphnyrennish, Male Dragonborn Sorcerer 4
Medium (6'4") Dragonborn, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 9 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)9 (-1) 10 (+0)14 (+2) 11 (+0)19 (+4)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Sylvan, Goblin
Attacks Melee +6 / 1d10+4, Ranged +1 / 1d10-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs

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