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Advanced [show]


Tervaround Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears suspenders and tan workpants. Her shirt is black, and she wears a heavy tan leather apron most of the time. She wears her silver hair down. She has several tiny amethyst earrings on each ear.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She helped her father out around the business and became quite the natural. She is untrained/undisciplined, which makes her dangerous.

Motivation: A rival would like her out of the picture; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Insane. Bonds: Rich, Job, Criminal record, Immigrant. Occupation: Glassblower

Voice: Aggressive tone

Attributes [hide]

Tervaround Cobblelob, Female Gnome Sorcerer 1
Small (3'3") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)10 (+0) 12 (+1)13 (+1)
Skills Nature +2, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 80 gp.


Social Check DCs


Theriatis Horineth, Male Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is renowned for his bright tan suits and hats. His hair is short and auburn. His amber eyes lackadaisically let the world flow into them.

Personality: Theriatis is depressed about a lot of things. He tends to be a nihilist. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was raised in a white middle class family as the only child. Theriatis was born on a far western forest where he grew up under the tutelage of his father, an expert Unemployed. He used his abilities to trick people and travel the world for free.

Motivation: Further expansion of business; and he feels that his past leaves him morally obligated to help

Ideals: Justice. Flaws: Depressed, Mundane. Bonds: Criminal record, Immigrant, Job. Occupation: Unemployed

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Theriatis Horineth, Male Elf Wizard 3
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 13 (+1)13 (+1) 15 (+2)12 (+1)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp. 1 Darkwood Buckler.


Social Check DCs


Heather Middleton, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed trident, just in case. Her hair is auburn and very short. Her gray eyes have a joyful gleam in them most of the time.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She always tries to repair and not replace. It was this mentality that drove her into the Knight business.

History: The child of northern immigrants she idolized her mother. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Heather's homeland. Heather decided to take the middle way and become a bodyguard. Some 5 years later her spouse died after the birth of her daughter. Heartbroken, Heather never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Persistence, Fighting. Bonds: Immigrant, Adventurer, In love. Occupation: Knight

Voice: Spanish accent

Attributes [hide]

Heather Middleton, Female Human Warrior 1
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)11 (+0) 9 (-1)13 (+1)
Skills Deception +3, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Sora Tiammanthyllish, Female Dragonborn [Permalink]

Personal [hide]

Description: She likes to wear green tank tops with red skirt. Her copper crest is lengthy. She has a dull look in her gold eyes.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is afraid of women and trembles around them

History: Born to a pair of adventurers, Sora grew up listening to her mother's many stories. Her mother took her hunting and taught her how to get in the mind of other creatures. She is searching for what she claims is her rightful reward.

Motivation: She wants to meet her childhood hero; and an old rival family wants her found

Flaws: Antagonistic, Shy. Bonds: Adventurer, Nature, Family. Occupation: Courier

Voice: German accent

Attributes [hide]

Sora Tiammanthyllish, Female Dragonborn Aristocrat 1
Medium (6'1") Dragonborn, Neutral Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)15 (+2) 12 (+1)14 (+2)
Skills Arcana +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Infernal, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 60 gp. Eye agate (14 gp).


Social Check DCs


Odorr Dalton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a long, white cloak. His auburn hair is cut short. His brown eyes dart from person to person to random spaces in the air.

Personality: He is a Ploughman first and foremost. He believes firmly that knowledge should be universal. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: The child of a Roofer, who enjoyed hunting, Odorr was taken on many hunting expeditions. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has a crush on the local Roofer; and he has passion for adventuring and risk

Bonds: Job, Adventurer, Nature, Has a crush. Occupation: Ploughman

Voice: Laughs frequently while speaking

Attributes [hide]

Odorr Dalton, Male Half-Orc Ranger 2
Medium (6'2") Half-Orc, Chaotic Good (CR 2)
Armor Class 9
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 10 (+0)11 (+0) 10 (+0)12 (+1)
Skills Nature +2, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 140 gp.


Social Check DCs

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