Therlin Deepdelver, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with feathered hat. Her attire stands in sharp contrast to her nunchaku, which is beautifully polished and possesses an ornate carving of a clover on it. Her hair is always cut to a buzz. Her eyes, though not visible through her cowl, are hazel.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.
History: Sold as a small child to a brothel owner, Therlin was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: A rival would like her out of the picture; and she has comitted a past crime that haunts her to this day
Flaws: Insane. Bonds: Job, Criminal record, Mentor, Family. Occupation: Bellfounder
Voice: Old thin voice
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 19 (+4) | 13 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Dwarven, Terran
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +3
Possessions: 1000 cp.
Isabella Crane, Female Half-Elf [Permalink]
Personal [hide]
Description: She dresses like a well dressed Armorer does. She is physically well-built. Her chestnut hair is singed and shortened. She is baby faced.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She has a minor phobia of water and hates getting wet.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She helped her mother out around the business and became quite the natural. She has worked as a Armorer like her mother before her.
Motivation: Wants to open a new tavern; and balancing her hectic life and new armorer responsibilities is difficult
Flaws: Ugly, Shy, Fearful. Bonds: Job, Immigrant. Occupation: Armorer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'7") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 23 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +5
Possessions: 190 gp.
Cloak Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft grey waves gently in the breeze, and carries quarterstaffs. His brown fur is thinning but still full. He has green eyes.
Personality: He speaks before he thinks and is too direct. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: From birth he was tutored by a cruel and relentless mentor. He has chosen to use the inheritance that was left to him frivolously. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is greedy.
Ideals: Fighting. Flaws: Impulsive, Shy. Bonds: Rich, Mentor. Occupation: Actor
Voice: Australian accent
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 15 (+2) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 300 gp.
Altho Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he tends to wear a white poncho over his likewise colored trousers and shirt. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is lazy and tries to find solutions quickly.
History: He was born several months after his father was called into army service. A gifted student he started as a Miner, but he got bored and became a Barkeep. He has worked as a Barkeep like his father before him.
Motivation: Expand his business; and balancing his hectic life and new barkeep responsibilities is difficult
Ideals: Persistence. Flaws: Lazy. Bonds: Attractive, Military, Job. Occupation: Barkeep
Voice: Slow speaker
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 13 (+1) | 18 (+4) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Giant, Draconic, Orc, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 100 gp. Deep green spinel (40 gp).
Eloise Trollope, Female Human [Permalink]
Personal [hide]
Description: This light-skinned female wears a lot of dark rich colors, with gold accents. She is tall, broad shouldered and powerfully built. She wears her auburn hair up. She has brown eyes.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Her job bores her to no end. She has decided to make it more interesting.
History: She was born blind and as such lacked many opportunities for work. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Meet up once more with her childhood friend; and she desires power and/or immortality
Flaws: Emotional, Disease. Bonds: Attractive, Adventurer, Criminal record. Occupation: Layabout
Voice: Sleepy voice
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 600 sp.
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