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NPC Generator

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Advanced [show]


Zanna Leffery, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She sports a flattop hair cut. She has gray eyes and a blue hat with a white feather.

Personality: A deeply religious woman she believes everything happens for a reason. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her necromantic abilities were realized during a raid on her village. She's also a talented Navigator, but doesn't like to broadcast it.

Motivation: Further expansion of business; and she is currently in port desperately looking for someone to get her out

Ideals: Gifted. Flaws: Shy. Bonds: Religious, Job, Slave. Occupation: Miller

Voice: Sensual and smooth

Attributes [hide]

Zanna Leffery, Female Gnome Fighter 2
Small (3'6") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)11 (+0) 14 (+2)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Adam Melancon, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is silver and curly. His eyes are hazel and beady.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: The child of a Beggar, who enjoyed hunting, Adam was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Adam took refuge in the large cave and found the beat up nunchaku and armor he uses now. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He would like to get married and retire; and he's attracted to the pc

Flaws: Ugly, Antagonistic. Bonds: Has a crush, Adventurer, Nature. Occupation: Interpreter

Voice: Smoker's lung

Attributes [hide]

Adam Melancon, Male Human Aristocrat 1
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)15 (+2) 14 (+2)13 (+1)
Skills Athletics +5, Deception +3
Senses Passive Perception 12
Languages Common, Infernal, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 90 gp.


Social Check DCs


Karg Marlowe, Male Half-Orc [Permalink]

Personal [hide]

Description: This man stands a little under 5'3" and is a bit bulky. He is very muscular particularly in the legs. He dresses like a well dressed Farmer does. With bright black hair and a scraggly beard. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He comes from a rich northern family. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Joker. Flaws: Depressed. Bonds: Job, Rich, Adventurer. Occupation: Farmer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Karg Marlowe, Male Half-Orc Barbarian 1
Medium (5'3") Half-Orc, Chaotic Good (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)7 (-2) 9 (-1)8 (-1)
Skills Arcana +0, Performance +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 130 gp.


Social Check DCs


Rael Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep blue leather and dull green iron scale mail. His long brown hair reaches down to his waist. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He believes the world needs to unite to get rid of orcs once and for all.

History: Gifted from a young age, Rael studied abroad. He moved from fad to fad and when he turned 15 he discovered writing. He was granted necromantic powers by his dying sister.

Motivation: He wants revenge against orcs; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Gifted, Artistic. Flaws: Greedy. Bonds: Attractive, Enemies. Occupation: Barrister

Voice: Raspy

Attributes [hide]

Rael Mellerelel, Male Elf Aristocrat 2
Medium (4'8") Elf, Lawful Evil (CR 2)
Armor Class 15
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 15 (+2)15 (+2) 14 (+2)15 (+2)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common, Elven, Undercommon, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +7 / 1d6+5, Grapple +5

Possessions: 1000 sp.


Social Check DCs


Naeris Goltorah, Male Elf [Permalink]

Personal [hide]

Description: He is wearing a tight tan one piece outfit complete with pants, hood, and a cape, and he perpetually has his bow ready. His hair is red and curly. His face is scarred and worn.

Personality: He is witty, but his monotone delivery comes off as unnerving He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Naeris lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother

Ideals: Fighting, Joker. Flaws: Ugly, Forgetful. Bonds: Family. Occupation: Server

Voice: Russian accent

Attributes [hide]

Naeris Goltorah, Male Elf Ranger 3
Medium (4'9") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)9 (-1) 16 (+3)13 (+1)
Skills History +1, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp.


Social Check DCs

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