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Advanced [show]


Baradad Pfaphnyrennish, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears tattered old clothes, and sports empty pouches on his belt. He wears his white crest up. He wears crescent spectacles with a black brim.

Personality: He is witty, but his monotone delivery comes off as unnerving He is obsessed with finding treasure.

History: He was born in the north. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Joker. Flaws: Ugly. Bonds: Adventurer, Immigrant, Rich. Occupation: Bather

Voice: Old Prospector

Attributes [hide]

Baradad Pfaphnyrennish, Male Dragonborn Commoner 3
Medium (6'3") Dragonborn, Lawful Evil (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)14 (+2) 14 (+2)11 (+0)
Skills Arcana +4, Religion +4
Senses Passive Perception 12
Languages Common, Aquan, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 600 sp.


Social Check DCs


Dagger Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He is renowned for his bright brown suits and hats. His whole body is exceptionally muscular. His red fur is drawn into a tight pony tail with a cross scrunchie. His green eyes peer out from beneath his deerstalker brown hat.

Personality: He is very quiet and rarely speaks above a whisper. He is obsessed with his god.

History: Sold as a small child to a wizard, Dagger was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A few years later when the south was not economically sound they moved to his current location. He has recently gotten a pet goose that steals things from people.

Motivation: To unite with his sister; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Shy. Bonds: Immigrant, Religious, Mentor, Criminal record, Family. Occupation: Farmer

Voice: Creaky witch voice

Attributes [hide]

Dagger Candle, Male Tabaxi Druid 1
Medium (6'0") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)11 (+0) 11 (+0)14 (+2)
Skills Athletics +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: Just what you see.


Social Check DCs


Anbera Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: This fat western woman has a bulbous nose and is wearing a long, grey cloak. Her skin is also unnaturally pale. Her moppish golden hair is in a traditional bowl cut. Her green eyes are slightly larger than normal.

Personality: She is very quiet and rarely speaks above a whisper. She does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: She was born a particularly ugly child, much to the horror of her parents. A freak accident while working with her Animal Trainer mother left her crippled. She has been helping groups of widows and orphans who have fled abusive spouses or lost their families to drow.

Motivation: Many drow want her driven away.

Flaws: Ugly, Shy, Disease. Bonds: Enemies. Occupation: Marshal

Voice: Speaks like tongue is numb

Attributes [hide]

Anbera Fallack, Female Dwarf Expert 1
Medium (4'1") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 18 (+4)13 (+1) 11 (+0)13 (+1)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3

Possessions: 60 gp. Coral (90 gp). 1 Thunderstones.


Social Check DCs


Ozyman Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a red and blue handkerchief worn on his left side. He wears a colorful flower in his blonde hair. He tend to wears goggles to shield his eyes.

Personality: He is calm most of the time but flees social interaction. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born several months after his father was called into army service. His parents enrolled him in a Commoner school at a young age so that he could practice his necromantic talents. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To reunite with his absent father; and find a way to reverse the transformation of his sister

Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Attractive, Military, Family. Occupation: Armorer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Ozyman Wildheart, Male Halfling Commoner 1
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)15 (+2) 14 (+2)14 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Alexandre Sherwood, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. He has shaved his head bald. He wears round tiny glasses practically rammed into his face.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born a particularly ugly child, much to the horror of his parents. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he has comitted a past crime that haunts him to this day

Ideals: Professionalism. Flaws: Ugly, Greedy. Bonds: Rich, Criminal record, Adventurer. Occupation: Masseuse

Voice: High pitched and raspy

Attributes [hide]

Alexandre Sherwood, Male Human Paladin 1
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 9 (-1)18 (+4) 17 (+3)9 (-1)
Skills Animal Handling +5, Nature +6
Senses Passive Perception 13
Languages Common, Sylvan, Elven, Halfling, Goblin
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Brown-green garnet (80 gp).


Social Check DCs

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