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Advanced [show]


Balimaar Wheatley, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he dresses in collared shirts and wears a proper scarf over his head. He has a long red beard with little hanging trinkets. His eyes are likewise gray.

Personality: Confrontational and typically high on some drug or another. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Balimaar lived on a farm with his mother, near the main road leading to a nearby town. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Balimaar took refuge in the old dungeon and found the beat up greatsword and armor he uses now. He now spends his time doing works of charity.

Motivation: He is content; and his relatives are trying to arrange a marriage

Ideals: Philantrophist. Flaws: Addict, Mundane. Bonds: Family, Nature. Occupation: Miner

Voice: Sore throat, cough

Attributes [hide]

Balimaar Wheatley, Male Human Warrior 1
Medium (6'4") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)13 (+1) 12 (+1)12 (+1)
Skills Medicine +3, Nature +3
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp.


Social Check DCs


Orsik Foamtankard, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is renowned for his bright grey suits and hats. He has blonde hair. His face is covered beneath a completely black helmet.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is afraid of women and trembles around them

History: He comes from a rich western family. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying sister.

Motivation: A need for knowledge about a nearby landmark; and money/treasure

Ideals: Gifted. Flaws: Terse, Shy. Bonds: Rich, Adventurer. Occupation: Bather

Voice: Speaks with back of mouth

Attributes [hide]

Orsik Foamtankard, Male Dwarf Paladin 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)13 (+1) 8 (-1)12 (+1)
Skills Medicine +1, Nature +3
Senses Passive Perception 9
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Percival Graeme, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears brown leather gloves, a brown jacket, and tight pants. His hair is blonde and curly. He has a tattooed face.

Personality: He hates drow. He views them as having robbed his home of its proper glory. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born blind and as such lacked many opportunities for work. His mother was a mechanic, and taught him how to fix just about anything. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He is currently in port desperately looking for someone to get him out; and a deep hatred of drow

Ideals: Persistence. Flaws: Disease. Bonds: Enemies, Slave. Occupation: Mercenary

Voice: Tuts and clicks tongue

Attributes [hide]

Percival Graeme, Male Human Druid 1
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)11 (+0) 13 (+1)14 (+2)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 500 sp. Silver pearl (60 gp). 1 Banded mail.


Social Check DCs


Srorthen Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is renowned for his bright black suits and hats. His green crest is knotted and matted. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He never swears and excessively uses polite adverbs when speaking. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born several months after his mother was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He ran away from his former home and has been making his living as a Cook for the past few years.

Motivation: To find somewhere to settle down; and he wants nothing more than to rejoin the army

Ideals: Optimist, Professionalism. Flaws: Addict, Mundane. Bonds: Military, Job. Occupation: Cook

Voice: German accent

Attributes [hide]

Srorthen Shestendeliath, Male Dragonborn Fighter 1
Medium (6'6") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)17 (+3) 11 (+0)11 (+0)
Skills Investigation +5, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Druidic, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 600 sp.


Social Check DCs


Euphemia Quickstep, Female Halfling [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Halfling, and stands approximately 2'8". She wears tight fitting clothing which further accentuates her frame, and her gloved hand is found clutching a rapier. Her moppish silver hair is in a traditional bowl cut. Her eyes are likewise amber.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She is the product a well kept family trust fund and as such has never really known need. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Expand her business; and she desires power and/or immortality

Bonds: Attractive, Adventurer, Criminal record, Rich, Military, Job. Occupation: Crown-heir

Voice: Spits words with contempt

Attributes [hide]

Euphemia Quickstep, Female Halfling Sorcerer 1
Small (2'8") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)16 (+3) 14 (+2)13 (+1)
Skills Deception +3
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Celestial, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 800 sp. Malachite (15 gp). 1 Banded mail.


Social Check DCs

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