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Advanced [show]


Lilith Aid, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a tight fitting black shirt and pants. Her black hair is lengthy and is close to two feet long. Her eyes are silver.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She comes from a rich western family. She was an apprentice working in her mother's forge. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Money/treasure; and to be a banker again

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Navigator

Voice: Laughs frequently while speaking

Attributes [hide]

Lilith Aid, Female Tiefling Wizard 3
Medium (6'2") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)14 (+2) 15 (+2)10 (+0)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 12
Languages Common, Druidic, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp.


Social Check DCs


Euphemia Thorngage, Female Halfling [Permalink]

Personal [hide]

Description: This fat southern woman has a bulbous nose and wears a shirt that is too small, which lets her gut show, with a ratty red coat over it. Her skin is also unnaturally pale. Her long silver hair reaches down to her waist. She wears crescent spectacles with a black brim.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She has had some formal music training, and achieved minor success. She has never given up on her music dream.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Artistic. Flaws: Ugly, Fearful. Bonds: Criminal record, Immigrant. Occupation: Mayor

Voice: Farmer accent

Attributes [hide]

Euphemia Thorngage, Female Halfling Commoner 1
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)18 (+4) 13 (+1)15 (+2)
Skills Acrobatics +3, Athletics +2
Senses Passive Perception 11
Languages Common, Halfling, Orc, Celestial, Dwarven, Terran
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +2

Possessions: 160 gp. Obsidian (4 gp). 1 Masterwork Common Melee.


Social Check DCs


Virra Beren, Female Gnome [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'6" has a big stupid grin on her face most of the time. She wears a worn and beaten armor. Her silver hair has been sun bleached extensively. Her eyes, though not visible through her cowl, are brown.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Virra hails from a village terrorized by gnolls. Virra was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Virra decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Find a way to reverse the transformation of her sister; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Bonds: Enemies, Adventurer, Criminal record, Family. Occupation: Fletcher

Voice: Posh accent

Attributes [hide]

Virra Beren, Female Gnome Fighter 3
Small (3'6") Gnome, Neutral Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 18 (+4)17 (+3) 11 (+0)14 (+2)
Skills Investigation +5, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Auran, Aquan, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 11000 cp.


Social Check DCs


Panana Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: This southern woman wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her clothes are grease stained in places. Her silver hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are a pleasant violet.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is obsessed with a lost civilization.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Panana's homeland. Panana decided to take the middle way and become a bodyguard. She moves from town to town, unable to find a place to settle.

Motivation: She wants to meet her childhood hero; and meet up once more with her childhood friend

Ideals: Disciplined, Fighting. Bonds: Poor, Immigrant, Adventurer. Occupation: Architect

Voice: Speaks like tongue is numb

Attributes [hide]

Panana Albaratie, Female Gnome Fighter 4
Small (3'2") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 17 (+3)14 (+2) 16 (+3)12 (+1)
Skills Acrobatics +3, Deception +3
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Orc
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 600 gp.


Social Check DCs


Patrick Adler, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a custom-built plate barding that's adorned with violet lining and desert motifs. He has wavy black hair. His face is scarred and worn.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He also is a firm believer in the manly ideal.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.

Motivation: To prove his worth to the world.

Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Poor, Religious. Occupation: Architect

Voice: Draws out vowels

Attributes [hide]

Patrick Adler, Male Half-Elf Rogue 2
Medium (5'4") Half-Elf, Chaotic Evil (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)11 (+0) 13 (+1)16 (+3)
Skills Arcana +2, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 340 gp. 1 Masterwork Common Melee.


Social Check DCs

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