Baelitae Siannodel, Female Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman dresses like a well dressed Mortician does. Her black hair is well kept. Her eyes are hazel and catlike.
Personality: She is mildly Elf supremacist, though she does not identify as such. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. In her 12th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has achieved small success as a Mortician.
Motivation: She is currently in port desperately looking for someone to get her out; and wants to open a new tavern
Ideals: Gifted. Flaws: Racist, Fearful. Bonds: Job, Slave. Occupation: Mortician
Voice: Slow speaker
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 80 gp. 1 Masterwork Common Ranged Weapon.
Lûga Hadley, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a black tunic with white highlights, and long black pants that bunch up around his shoes. He wears a small hat to hide his balding. His otherwise smooth face is marked with small tiny scars.
Personality: He is witty, but his monotone delivery comes off as unnerving He has a small toy that he constantly fidgets with.
History: He was raised in a mountains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and wants to work out more often
Ideals: Athletic, Joker. Flaws: Addict, Disease. Bonds: Nature, Debt. Occupation: Miner
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 14 (+2) | 11 (+0) | 10 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: 370 gp. 1 Masterwork Light wooden shield.
Radomir Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'1" when asserting himself. He wears a feathered hat to cover his moderate length blonde hair. He has a tattooed face.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. A true patriot, Radomir would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted necromantic powers by his dying brother.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Military, Mentor. Occupation: Sailor
Voice: Voice breaks
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 12 (+1) | 16 (+3) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Goblin, Giant
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 40 gp. Chalcedony (30 gp).
Zog Bradford, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He prefers to wear white clothing when he does not wear armor. He keeps his brown hair in a pixie cut. His eyes, though not visible through his cowl, are blue.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He is able to make almost anything out of random pieces of junk.
History: Born to a pair of adventurers, Zog grew up listening to his father's many stories. His family was turned out during the war. He and his family wandered south to less war torn lands. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He desires power and/or immortality.
Ideals: Artistic, Gifted. Flaws: PTSD. Bonds: Adventurer. Occupation: Tailor
Voice: Raspy
Attributes [hide]
Medium (5'5") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 15 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 11 (+0) | 11 (+0) | 18 (+4) | 6 (-2) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
Possessions: 290 gp.
Dûgz Presley, Male Half-Orc [Permalink]
Personal [hide]
Description: He dresses in white turtlenecks beneath a pastel coat with brown slacks. His white hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He likes to make people angry or surprised. He is obsessed with a lost civilization.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his father and his sister before him, after school he went straight into learning to become a Assassin. In the meantime he has taken over work as a Assassin and occasionally as a mercenary.
Motivation: He wants to meet his childhood hero.
Flaws: Insomniac, Antagonistic, Disease. Bonds: Adventurer, Job. Occupation: Assassin
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 17 (+3) | 10 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 230 gp. Gold dragon comb with red garnet eye (400 gp).
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