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Advanced [show]


Mordai Nowhere, Male Tiefling [Permalink]

Personal [hide]

Description: This younger middle-aged man wears bulky black painted plate armor, and a wedding ring on his right hand. He wears his black hair down. His eyes are likewise black. His teeth are white and perfect.

Personality: He will rave to anyone who will listen. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to a criminal king-pin and mafia family He moved out east to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: Wishes to resurrect an old love; and he has comitted a past crime that haunts him to this day

Flaws: Insane, Hedonist. Bonds: In love, Attractive, Criminal record. Occupation: Bookbinder

Voice: Sighs a lot, exhausted

Attributes [hide]

Mordai Nowhere, Male Tiefling Wizard 2
Medium (5'6") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)11 (+0) 14 (+2)14 (+2)
Skills Investigation +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp. Hematite (15 gp). Jade (110 gp). 1 Masterwork Common Melee.


Social Check DCs


Lewis Tickle, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a hunchback. His chestnut hair is greasy and uncared for. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by giants. Lewis was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and he is compelled to act according to his religious beliefs

Flaws: Ugly. Bonds: Adventurer, Enemies, Religious, Mentor. Occupation: Sellsword

Voice: Speaks like tongue is numb

Attributes [hide]

Lewis Tickle, Male Human Adept 1
Medium (5'6") Human, Neutral Evil (CR 1)
Armor Class 9
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 16 (+3)10 (+0) 13 (+1)13 (+1)
Skills Acrobatics +1, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 60 gp. Amber (140 gp). 1 Masterwork Common Melee.


Social Check DCs


Morkral Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a brown cloak and cross-gartered blue stockings. He has a penchant for wearing a ring with an oversized amber on his right hand. His deerstalker hat is riddled with cuts and holes. He wears an eyepatch.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a pair of adventurers, Morkral grew up listening to his father's many stories. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and money/treasure

Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Criminal record, Adventurer. Occupation: Fortune-teller

Voice: Excited and jittery

Attributes [hide]

Morkral Daraln, Male Dwarf Ranger 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 17 (+3)15 (+2) 17 (+3)11 (+0)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Auran
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 cp.


Social Check DCs


Numba Murnig, Female Gnome [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She tends to wear a large blue jacket. She has a long silver ponytail with little hanging trinkets. Her violet eyes peer out from beneath her top blue hat.

Personality: She has always had a great fascination with Gnomish culture. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: Born in the east to a Locksmith, Numba learned a great deal about her father's area of expertise. She worked as a nervous Locksmith and found it very stressful. Some 2 years later her spouse died after the birth of her son. Heartbroken, Numba never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.

Motivation: To be a Navigator again; and to find somewhere to settle down

Flaws: Racist, Mundane. Bonds: Slave, Job, In love. Occupation: Locksmith

Voice: Uses sign language

Attributes [hide]

Numba Murnig, Female Gnome Cleric 2
Small (3'2") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)12 (+1) 13 (+1)16 (+3)
Skills Nature +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 310 gp.


Social Check DCs


Sapply Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'8" and is a bit bulky. He is very muscular particularly in the legs. He wears a blue tunic with tan highlights, and long white pants that bunch up around his shoes. His silver hair is unkempt and raggedy. He wears an eyepatch.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. The war was a terrible time for him, and Sapply does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born to a Dyer, his father struggled to pay the bills. He was taken from his home at a very young age. He left for the north, certain he would find work there.

Motivation: He loathes his own lifestyle; and he is currently in port desperately looking for someone to get him out

Flaws: Ugly, Greedy, Depressed. Bonds: Poor, Military, Slave. Occupation: Bounty Hunter

Voice: Speaks with a cold

Attributes [hide]

Sapply Waggletop, Male Gnome Ranger 4
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)17 (+3) 12 (+1)14 (+2)
Skills Intimidation +4, Nature +5
Senses Passive Perception 11
Languages Common, Gnome, Gnoll, Giant, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 11000 sp. Silver comb with moonstones (400 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp). 1 Minor magic item.


Social Check DCs

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