Helen Winchester, Female Human [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She very much looks the part of a Fisher. Her brown hair is lengthy. Her fair skin shows little sign of her aristocratic breeding.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She uses divination through singing.
History: Born in the east her family was never financially stable. Her psionic abilities were realized during a raid on her village. She struck the Fisher job and began her own company from there.
Motivation: Balancing her hectic life and new Fisher responsibilities is difficult; and further expansion of business
Ideals: Gifted. Bonds: Job, Attractive, Guardian, Poor. Occupation: Fisher
Voice: Scottish accent
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Goblin, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 700 sp. Zircon (80 gp). 1 Masterwork Heavy wooden shield.
Orsik Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He has a very tight haircut. His face is covered beneath a completely black helmet.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He also hits on men, regardless of circumstances.
History: Orsik was born with his father's beautiful face. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day
Ideals: Justice. Bonds: Attractive, Has a crush, Criminal record. Occupation: Fortune-teller
Voice: Strong lisp
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 19 (+4) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1300 sp. Bloodstone (80 gp). Red-brown spinel (80 gp). Iolite (80 gp). 1 Tanglefoot bags.
Shadow Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He prefers to wear brown pants and tee shirts. His black fur is braided into rings. His hazel unseeing eyes seem to look past you.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He got into the Adventurer business at a young age. He was an apprentice working in his father's forge. He struck the Adventurer job and began his own company from there.
Motivation: Balancing his hectic life and new Adventurer responsibilities is difficult.
Ideals: Entrepeneur. Flaws: Disease, Shy. Bonds: Religious, Job. Occupation: Adventurer
Voice: Pronounces O like U
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Good (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 10 (+0) | 13 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 sp. Silver pearl (90 gp).
Hecat Havoc, Female Tiefling [Permalink]
Personal [hide]
Description: This tall, slender woman wears a black tunic with grey highlights, and long brown pants that bunch up around her shoes. She keeps her long brown hair kept up in a rat tail. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gold eyes.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She was born to a criminal king-pin and mafia family In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has set out to sabotage the competition.
Motivation: She is terrified, and will act out of fear; and seeks redemption
Ideals: Justice. Flaws: Fearful. Bonds: Attractive, Nature, Criminal record, Job. Occupation: Sailor
Voice: pre-pubescent
Attributes [hide]
Medium (5'2") Tiefling, True Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 400 sp. 1 Half-Plate.
Tordek Holderhek, Male Dwarf [Permalink]
Personal [hide]
Description: He has a large brown mantle and cape that has been intricately interwoven into his grey robe. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Money/treasure.
Flaws: Insomniac, Antagonistic. Bonds: Attractive, Rich. Occupation: Guard
Voice: Pronounces O like U
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 160 gp. Red-brown spinel (160 gp). 1 Masterwork Thieves’ tools.
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