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NPC Generator

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Advanced [show]


Felosial Hanali, Female Elf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Elves. Her skin is light but she possesses many blue ritualistic tattoos. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her moppish auburn hair is in a traditional bowl cut. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. When she's not drinking or sleeping the drinks off, she's doing painting.

History: She served in the navy to pay for her family's outstanding loans. Her martial abilities were realized during a raid on her village. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it.

Ideals: Artistic, Gifted. Flaws: Shy. Bonds: Rich, Military. Occupation: Miner

Voice: Soothing and warm

Attributes [hide]

Felosial Hanali, Female Elf Aristocrat 3
Medium (4'8") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)13 (+1) 13 (+1)17 (+3)
Skills Acrobatics +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 10 pp. 2 Holy water. 2 Thunderstones. 2 Thunderstones.


Social Check DCs


Buvvie Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She usually wears her tan robe and has her hand crossbow always slung over her shoulder. Her long white hair reaches down to her waist. She has amber eyes.

Personality: Stoic and calm, she prefers to meditate than take action. She can't help but pocket interesting objects she comes across

History: Buvvie lived on a farm with her mother, near the main road leading to a nearby town. Her family was turned out during the war. She and her family wandered west to less war torn lands. Due to her spouse's obsession with being a Cartwright they were divorced and she won custody of their son. She worked as a Fletcher, and she later adopted a second son.

Motivation: Marry her sister to traveling adventurers.

Ideals: Disciplined. Flaws: PTSD. Bonds: Criminal record, Family. Occupation: Fletcher

Voice: Smoker's lung

Attributes [hide]

Buvvie Tarkelby, Female Gnome Rogue 3
Small (3'0") Gnome, Neutral Evil (CR 3)
Armor Class 12
Hit Points 18 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)10 (+0) 11 (+0)10 (+0)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Odo Wharton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears light armors faded through time and improper care. He wears his golden hair up in a very large beehive style do. This brown eyed southerner is not easily forgotten.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born in the south. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: A strong sense of loyalty to Tiefling people.

Flaws: Ugly, Shy, Racist. Bonds: Immigrant. Occupation: Tailor

Voice: Shortens vowels

Attributes [hide]

Odo Wharton, Male Human Aristocrat 1
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)13 (+1) 13 (+1)9 (-1)
Skills Deception +1, Stealth +5
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 200 sp.


Social Check DCs


Hobart Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears skinny pants and wears a red and white robe with the hood down. His chestnut hair is matted, messy, and big. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He loves telling others what to do and how they should feel about things. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Hobart was born the youngest of three triplets. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Wants to raise his children well; and to unite with his sister

Ideals: Opinionated. Flaws: Ugly, PTSD. Bonds: Criminal record, Family. Occupation: Mortician

Voice: Laughs frequently while speaking

Attributes [hide]

Hobart Greenleaf, Male Halfling Adept 1
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)12 (+1) 9 (-1)11 (+0)
Skills Performance +2, Stealth +3
Senses Passive Perception 9
Languages Common, Halfling, Auran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp.


Social Check DCs


Morkral Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has shaved his head bald. His eyes are likewise green. His teeth are white and perfect.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He invites people to come help in his community garden.

History: He was born several months after his father was called into army service. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and marry his brother to traveling adventurers

Ideals: Philantrophist. Flaws: Mundane. Bonds: Poor, Attractive, Military, Family. Occupation: Banker

Voice: Deep voice with rolling R's

Attributes [hide]

Morkral Goldfinder, Male Dwarf Aristocrat 1
Medium (4'2") Dwarf, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)14 (+2) 12 (+1)15 (+2)
Skills Nature +4, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Auran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 10 pp. Malachite (10 gp).


Social Check DCs

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