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Advanced [show]


Gormogord Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears red trousers with white and black striped suspenders. He wears various colorful collared shirts. His moppish auburn hair is in a traditional bowl cut. He has gray eyes and a red hat with a white feather.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a poor family in the city he treasured whatever gifts he got. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Nothing but the best is good enough for him; and several ex partners dislike his way of doing things and want revenge

Ideals: Impeccable. Bonds: Job, Poor, Criminal record, Enemies. Occupation: Dilettante

Voice: Soft and melodious

Attributes [hide]

Gormogord Wiseacre, Male Halfling Cleric 1
Small (3'4") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 9 (-1)13 (+1) 18 (+4)10 (+0)
Skills Medicine +6
Senses Passive Perception 14
Languages Common, Halfling, Goblin
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 60 gp. A delicate silver chain set with a tourmaline (60 gp).


Social Check DCs


Pallabar Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'2". He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He wears his red hair up in a very large beehive style do. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He snorts whenever he laughs or is feeling confident. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the east to a Merchant, Pallabar learned a great deal about his mother's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He has taken up work as a Merchant and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Balancing his hectic life and new Merchant responsibilities is difficult; and to pay off his debts

Flaws: Ugly, Secretive, PTSD. Bonds: Job, Debt. Occupation: Merchant

Voice: Speaks with squeezed throat

Attributes [hide]

Pallabar Boondiggles, Male Gnome Adept 3
Small (3'2") Gnome, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)17 (+3) 16 (+3)14 (+2)
Skills Animal Handling +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Gnome, Abyssal, Goblin, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: Just what you see.


Social Check DCs


Tûmûg Kensley, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears dull white sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed warhammer, just in case. His white hair is lengthy. This hazel eyed northerner is not easily forgotten.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born on a small isolated farm. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Guard. He became a Guard soon after.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and wants to open a new tavern

Ideals: Justice. Bonds: Attractive, Nature, Job, Enemies. Occupation: Guard

Voice: Jittery and nervous

Attributes [hide]

Tûmûg Kensley, Male Half-Orc Wizard 2
Medium (6'0") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 16 (+3)10 (+0) 12 (+1)14 (+2)
Skills Animal Handling +3, Deception +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: Large well-done wool tapestry (100 gp). 1 Half-Plate.


Social Check DCs


Lidda Tealeaf, Female Halfling [Permalink]

Personal [hide]

Description: This tall, slender woman wears skinny pants and wears a red and violet robe with the hood down. Her brown hair is greasy and uncared for. Her eyes are gray and catlike.

Personality: Calm and collected, she is a well trained Locksmith. A true patriot, Lidda would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born in the west, but her parents moved at a very young age to the north. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Locksmith work with an outfit from a few towns over. Locksmith work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has worked as a Locksmith like her father before her.

Motivation: Wants to open a new tavern.

Flaws: Ugly, PTSD. Bonds: Job, Military, Immigrant. Occupation: Locksmith

Voice: High pitched and raspy

Attributes [hide]

Lidda Tealeaf, Female Halfling Expert 1
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 15
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 13 (+1)12 (+1) 13 (+1)12 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 11
Languages Common, Halfling, Auran
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 300 sp.


Social Check DCs


Gerard Paxton, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'0" and is dressed in a clean grey cloak covering his clean studded leather. He has wavy silver hair. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. In his 12th year, his parents were killed by a illithids raid, leaving Gerard alone in the world. After a stint in an orphanage, he was adopted. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac

Ideals: Logical, Artistic. Bonds: Criminal record, Enemies, Rich. Occupation: Miller

Voice: pre-pubescent

Attributes [hide]

Gerard Paxton, Male Human Warlock 1
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)14 (+2) 17 (+3)13 (+1)
Skills Nature +4, Perception +5
Senses Passive Perception 15
Languages Common, Giant, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 40 gp.


Social Check DCs

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