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Advanced [show]


Marastyr Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears baggy brown pantaloons and a blue scarf. Her long blonde hair reaches down to her waist. She is very pretty but has cold, dead eyes.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is lazy and tries to find solutions quickly.

History: Born in the north to a Tanner, Marastyr learned a great deal about her father's area of expertise. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has achieved small success as a Tanner.

Motivation: To be a Unemployed again.

Ideals: Impeccable. Flaws: Lazy, Fearful. Bonds: Attractive, Job. Occupation: Tanner

Voice: Timid voice

Attributes [hide]

Marastyr Battlehammer, Female Dwarf Warrior 1
Medium (3'9") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)14 (+2) 10 (+0)8 (-1)
Skills History +4, Nature +4
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Druidic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 1 Silver holy symbol.


Social Check DCs


Margery Home, Female Human [Permalink]

Personal [hide]

Description: This woman wears brown painted combat armor at almost all times, and sports empty pouches on her belt. Her hair is short and blonde. She wears large thick round spectacles.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.

History: She was born a particularly ugly child, much to the horror of her parents. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. Due to her spouse's obsession with being a Miller they were divorced and she won custody of their daughter. She worked as a Miner, and she later adopted a second daughter.

Motivation: Her spouse's relatives view her with great suspicion; and doesn't want to be a miner and was forced into it by her family

Ideals: Optimist, Artistic. Flaws: Ugly. Bonds: Family. Occupation: Miner

Voice: Pronounces O like U

Attributes [hide]

Margery Home, Female Human Bard 1
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)10 (+0) 13 (+1)16 (+3)
Skills Arcana +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 20 gp. Lapis lazuli (6 gp).


Social Check DCs


Shedinn Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a green tunic with blue highlights, and long green pants that bunch up around his shoes. He wears his black crest down. He wears large thick round spectacles.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bather arts, while his mother instructed him in etiquette, music and courtly manner. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and many brigands want him driven away

Ideals: Joker. Flaws: Impulsive. Bonds: Rich, Adventurer, Enemies. Occupation: Bather

Voice: German accent

Attributes [hide]

Shedinn Imbixtellrhyst, Male Dragonborn Monk 4
Medium (6'8") Dragonborn, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)12 (+1) 16 (+3)18 (+4)
Skills Acrobatics +4, Animal Handling +5
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +5

Possessions: 3000 cp. Sardonyx (20 gp). Sardonyx (20 gp).


Social Check DCs


Vistra Trollbleeder, Female Dwarf [Permalink]

Personal [hide]

Description: She is scrawny and has patchy blonde stubble. She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has a hunchback. She keeps her long blonde hair kept up in a rat tail. Her green eyes lackadaisically let the world flow into them.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She would rather hide behind her crafts than deal with other people.

History: Vistra was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To end her boredom.

Ideals: Artistic. Flaws: Ugly, Mundane, Shy. Bonds: Poor. Occupation: Baker

Voice: Speaks with a cold

Attributes [hide]

Vistra Trollbleeder, Female Dwarf Warrior 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)16 (+3) 14 (+2)9 (-1)
Skills Medicine +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Auran, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 330 gp.


Social Check DCs


Balimaar Ainsworth, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and is wearing the road beaten gear of a warrior. His skin is also unnaturally pale. His black hair is long and unkept. His blue eyes peer out from beneath his wide-brimmed brown hat.

Personality: A deeply religious man he believes everything happens for a reason. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a pair of adventurers, Balimaar grew up listening to his mother's many stories. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now travels the world, in search of power and loot.

Motivation: He'd like to take his coworkers down a peg; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Flaws: Ugly. Bonds: Religious, Job, Adventurer, Mentor. Occupation: Mason

Voice: Laughs frequently while speaking

Attributes [hide]

Balimaar Ainsworth, Male Human Barbarian 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)15 (+2) 13 (+1)14 (+2)
Skills Insight +3, Religion +4
Senses Passive Perception 11
Languages Common, Aquan, Giant
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: 20 gp.


Social Check DCs

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