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Advanced [show]


Nora Porridgepot, Female Halfling [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is long and golden with streaks of silver, and is pulled back with small white clips. Her gray eyes have a joyful gleam in them most of the time.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is afraid of women and trembles around them

History: Nora was raised in a hard working conservative environment. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She's also a talented Tailor, but doesn't like to broadcast it.

Motivation: She desires power and/or immortality; and an old rival family wants her found

Ideals: Fighting. Flaws: Shy. Bonds: Job, Family, Adventurer. Occupation: Dilettante

Voice: Sleepy voice

Attributes [hide]

Nora Porridgepot, Female Halfling Commoner 1
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)15 (+2) 14 (+2)8 (-1)
Skills Acrobatics +4, Religion +4
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Draconic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4

Possessions: 60 gp. 1 Tanglefoot bags.


Social Check DCs


Salanop Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a tight fitting tan shirt and pants. She has silver hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is calm most of the time but flees social interaction. She is obsessed with a lost civilization.

History: The child of northern immigrants she idolized her father. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Salanop took refuge in the ruined castle and found the beat up shortspear and armor she uses now. She left for the north, certain she would find work there.

Motivation: Meet up once more with her childhood friend; and she is not mentally stable, and does not behave rationally

Flaws: Shy, Insane. Bonds: Adventurer, Immigrant, Nature. Occupation: Dyer

Voice: Jamaican accent

Attributes [hide]

Salanop Pilwicken, Female Gnome Rogue 2
Small (3'2") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 8 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)16 (+3) 13 (+1)15 (+2)
Skills History +5, Religion +5
Senses Passive Perception 11
Languages Common, Gnome, Orc, Elven, Undercommon
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 370 gp.


Social Check DCs


Quillathe Koehlanna, Female Half-Elf [Permalink]

Personal [hide]

Description: She prefers to wear flannel. She has a slight overbite and is overall scrawny. She has a very tight haircut. Her fair skin shows little sign of her aristocratic breeding.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born to loving parents in a slum to the east. Her mother was very strict, and drilled into her lessons on being the perfect lady. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Joker, Impeccable. Flaws: Forgetful. Bonds: Attractive, Poor. Occupation: Glassblower

Voice: Old Prospector

Attributes [hide]

Quillathe Koehlanna, Female Half-Elf Sorcerer 1
Medium (4'8") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)15 (+2) 11 (+0)13 (+1)
Skills Perception +2, Survival +2
Senses Passive Perception 12
Languages Common, Elven, Goblin, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 140 gp.


Social Check DCs


Ozyman Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and is wearing a long, white cloak. His skin is also unnaturally pale. He wears a feathered hat to hide his balding. He has amber eyes and a white hat with a brown feather.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Energy wise he seems alert and responsive.

History: Born to a pair of adventurers, Ozyman grew up listening to his father's many stories. His family was turned out during the war. He and his family wandered north to less war torn lands. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wants to raise his children well; and regain custody of his son

Ideals: Professionalism. Flaws: Ugly, Secretive, PTSD. Bonds: Adventurer, Family. Occupation: Architect

Voice: Slurs words

Attributes [hide]

Ozyman Stoutman, Male Halfling Warrior 1
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 16
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 14 (+2)13 (+1) 16 (+3)14 (+2)
Skills Investigation +3, Sleight of Hand +7
Senses Passive Perception 13
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5

Possessions: Just what you see.


Social Check DCs


Emmeline Arnuanna, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a custom-built plate barding that's adorned with yellow lining and desert motifs. She has silver hair. She wears an eyepatch.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She can't help but pocket interesting objects she comes across

History: Born to a Sailor, her mother struggled to pay the bills. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. Being a Painter kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She's repulsed by the PC; and she feels that her past leaves her morally obligated to help

Flaws: Ugly, Antagonistic, PTSD. Bonds: Criminal record, Poor. Occupation: Painter

Voice: Hissing voice

Attributes [hide]

Emmeline Arnuanna, Female Half-Elf Wizard 1
Medium (5'0") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)15 (+2) 11 (+0)14 (+2)
Skills Animal Handling +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Orc, Terran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 60 gp.


Social Check DCs

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