Robbie Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is light but she possesses many tan ritualistic tattoos. She wears a white armored body suit, with a simple tan line shooting up and back down. She has no hair. Her ears are large.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Robbie lived on a farm with her father, near the main road leading to a nearby town. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Wants to raise her children well; and find a way to reverse the transformation of her sister
Flaws: Ugly, Cynical, Hedonist. Bonds: Family. Occupation: Mortician
Voice: Switch between two voices
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 sp.
Maegan Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 3'1" has a big stupid grin on her face most of the time. She wears a custom-built plate barding that's adorned with white lining and desert motifs. Her blonde hair is drawn into a tight pony tail with a card scrunchie. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Maegan is depressed about a lot of things. She tends to be a nihilist. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She is the product a well kept family trust fund and as such has never really known need. She struck it rich when she found rare goods in large quantities. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Maegan fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Money/treasure; and to settle down with her crush
Ideals: Fighting. Flaws: Depressed. Bonds: Rich, Has a crush. Occupation: Sellsword
Voice: Pronounces O like U
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 140 gp.
Alain Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She is wearing a long, white, dusty cloak. She wears her black hair down. Her green eyes have a joyful gleam in them most of the time.
Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She's also a talented Interpreter, but doesn't like to broadcast it.
Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and sabotage a competitor
Ideals: Gifted. Bonds: Attractive, Job, Military, Enemies. Occupation: Servant
Voice: Dark and ominous
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
Possessions: 160 gp.
Loopmottin Offund, Female Gnome [Permalink]
Personal [hide]
Description: She has a missing left leg. She prefers to wear blue pants and tee shirts. Her hair is short and blonde. Her green eyes lackadaisically let the world flow into them.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure.
Ideals: Fighting, Logical. Flaws: Insane. Bonds: Rich. Occupation: Merchant
Voice: Old Prospector
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Elven, Terran
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 230 gp. Chrysoprase (60 gp). 1 Simple lock.
Baern Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: He usually wears his grey robe and has his bow always slung over his shoulder, and he perpetually has his bow ready. He wears his white hair down. He is very pretty but has cold, dead eyes.
Personality: While he acts the brute, he is far gentler than he would appear. He never wears the same outfit twice, unless he absolutely has to.
History: Baern was born with his father's beautiful face. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He got away from his former life and has fallen to alcoholism.
Motivation: Human compassion.
Ideals: Fighting, Artistic. Flaws: Racist, Addict. Bonds: Attractive. Occupation: Barkeep
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 19 (+4) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
