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Advanced [show]


Mardred Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She typically wears brown cloth garments or leather armor. She has a very tight haircut. Her blue eyes dart from person to person.

Personality: She has a massive crush on the younger sibling of the Healer who has hired her part-time. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born blind and as such lacked many opportunities for work. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has gone from town to town working and never settling down anywhere, but has fallen for a local Gardener. She hasn't told them the truth, but wants to settle down with them.

Motivation: She has decided she is irredeemable; and she has a crush on the local gardener

Ideals: Athletic, Fighting. Flaws: Disease. Bonds: Has a crush, Criminal record. Occupation: Healer

Voice: Russian accent

Attributes [hide]

Mardred Lutgehr, Female Dwarf Cleric 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)15 (+2) 15 (+2)14 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Dwarven, Ignan, Goblin
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 70 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Two Llamas Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears a top hat to hide his balding. He wears large thick round spectacles.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Two Llamas lived on a farm with his mother, near the main road leading to a nearby town. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Athletic, Philantrophist. Flaws: PTSD. Bonds: Adventurer, Family. Occupation: Sailor

Voice: Can't modulate volume

Attributes [hide]

Two Llamas Of Ebony, Male Tabaxi Bard 1
Medium (5'8") Tabaxi, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)14 (+2) 10 (+0)17 (+3)
Skills Animal Handling +2, Nature +4
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 120 gp. 1 Good lock.


Social Check DCs


Nalral Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears a grey top hat and grey clothes, he is not a threatening figure. His hair, while still mostly blonde, has prominent grey streaks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised in a white middle class family as the only child. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He ran away from his former home and has been making his living as a Spy for the past few years.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to end his boredom

Flaws: Antagonistic, Impulsive, Mundane. Bonds: Attractive, Job, Debt. Occupation: Spy

Voice: Dutch accent

Attributes [hide]

Nalral Ironfist, Male Dwarf Wizard 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)12 (+1) 11 (+0)7 (-2)
Skills Animal Handling +2, Athletics +3
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 9000 cp. 1 Half-Plate.


Social Check DCs


Kallista Lust, Female Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears green leather gloves, a green jacket, and tight pants. Her brown hair is slicked back into a classic pompadour. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She dislikes all the random violence that takes place in the north. She has a minor phobia of water and hates getting wet.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted she never wanted to apply herself. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is terrified, and will act out of fear; and she is wracked by social anxiety

Ideals: Pacifist, Gifted. Flaws: Insane, Fearful, Disease. Occupation: Performer

Voice: growls and snarls, animalistic

Attributes [hide]

Kallista Lust, Female Tiefling Warlock 1
Medium (6'3") Tiefling, Neutral Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)14 (+2) 13 (+1)14 (+2)
Skills Sleight of Hand +5, Survival +3
Senses Passive Perception 11
Languages Common, Terran, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 2000 cp. Red-brown spinel (70 gp).


Social Check DCs


Trail In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a brown coat over a yellow low-cut shirt, and a broad hat upon her head. She wears her yellow fur down. She has a dull look in her green eyes.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Fortune-teller arts, while her mother instructed her in etiquette, music and courtly manner. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Trail took refuge in the ruined castle and found the beat up longbow and armor she uses now. She has built up a small fortune and can afford her own way.

Motivation: Money/treasure.

Ideals: Optimist. Bonds: Rich, Nature. Occupation: Fortune-teller

Voice: Italian accent

Attributes [hide]

Trail In the Storm, Female Tabaxi Monk 1
Medium (5'8") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)15 (+2) 15 (+2)13 (+1)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Undercommon, Orc
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5

Possessions: 100 sp.


Social Check DCs

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