Trail Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. Her fur is red and curly. This green eyed northerner is not easily forgotten.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She has a habit of throwing herself into exceedingly dangerous situations.
History: She was born in the north. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She moves from town to town, unable to find a place to settle.
Motivation: Money/treasure.
Ideals: Fighting, Philantrophist. Flaws: Impulsive, Fearful. Bonds: Immigrant. Occupation: Mortician
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 16 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 12 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
Possessions: 2000 cp.
Azdûsh Marley, Male Half-Orc [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears a white tunic with red highlights, and long grey pants that bunch up around his shoes. His skin is also unnaturally pale. His hair is white and very short. He has brown eyes.
Personality: He loves telling others what to do and how they should feel about things. He is obsessed with his god.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. Azdûsh was born on a far western mountains where he grew up under the tutelage of his mother, an expert Bounty Hunter. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Further expansion of business; and seeks redemption
Ideals: Opinionated. Flaws: Ugly. Bonds: Religious, Immigrant, Criminal record, Job. Occupation: Bounty Hunter
Voice: Switch between two voices
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 14 (+2) | 11 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 80 gp.
Windy Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He likes to wear ponchos typically of a light pastel in addition to tight pants. He wears his yellow fur up. His eyes are yellow and he is always smoking a pipe.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is able to make almost anything out of random pieces of junk.
History: Born in the north to a Bowyer, Windy learned a great deal about his mother's area of expertise. His psionic abilities were realized during a raid on his village. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Expand his business; and he feels the way he acts is they only way to get by in the world
Ideals: Persistence, Gifted, Impeccable. Bonds: Job, Guardian. Occupation: Bowyer
Voice: Smoker's lung
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 17 (+3) | 9 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5
Possessions: 30 gp.
Sarai Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a fine chain shirt which she covers with red colored cloaks and clothing. She has moderate length silver hair. She is baby faced.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Through the years after Sarai was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Sarai's mother didn't care for her much, and the feeling was mutual. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Sarai fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is currently in port desperately looking for someone to get her out; and she's repulsed by the pc
Ideals: Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Attractive, Slave. Occupation: Hunter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Draconic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 6000 cp. Peridot (50 gp).
Soveliss Mystralath, Male Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'5" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His black hair is kept up in a ponytail inside a small hat. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. Further he is a bit of a stoner and is frequently out of it.
History: Soveliss was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gifted student he started as a Map Maker, but he got bored and became a Glassblower. He now owns his own business.
Motivation: To end his boredom; and he is content
Ideals: Philantrophist. Flaws: Addict, Mundane. Bonds: Poor, Job. Occupation: Glassblower
Voice: Uses sign language
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 8 (-1) | 16 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Giant, Terran, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 220 gp.
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