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Advanced [show]


Shadow Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears tattered old clothes. His fur is cinnamon and curly. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is skeptical of what others tell him and is slow to trust.

History: Shadow was born the youngest of three triplets. Through the years after Shadow was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Shadow's mother didn't care for him much, and the feeling was mutual. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his brother; and he's repulsed by the pc

Flaws: Ugly, Addict, Antagonistic, Shy. Bonds: Family. Occupation: Jeweler

Voice: Gruff and masculine

Attributes [hide]

Shadow Shoe, Male Tabaxi Druid 2
Medium (5'8") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)17 (+3) 13 (+1)16 (+3)
Skills History +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Auran, Abyssal, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 800 sp.


Social Check DCs


Thokk Charlton, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His skin is fair and his fingers are delicate and long. His blonde hair is knotted and matted. His gray unseeing eyes seem to look past you.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was raised in a white middle class family as the only child. A freak accident while working with his Bricklayer father left him crippled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Logical. Flaws: Ugly, Disease, Shy, Mundane. Bonds: Poor. Occupation: Sellsword

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Thokk Charlton, Male Half-Orc Druid 2
Medium (5'2") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)15 (+2) 11 (+0)7 (-2)
Skills Acrobatics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Orc, Sylvan, Auran
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 10000 cp. 1 Masterwork Musical instrument.


Social Check DCs


Godfrey Van Es, Male Human [Permalink]

Personal [hide]

Description: This western man is dressed in a clean grey cloak covering his clean studded leather. His clothes are grease stained in places. He wears his blonde hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in the west, but his parents moved at a very young age to the east. When money was particularly tight he was walking through alleys when he overheard a Herbalist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is unsatisfied with his job; and to get a good night's sleep

Ideals: Optimist. Flaws: Insomniac, Shy. Bonds: Poor, Immigrant. Occupation: Herbalist

Voice: Italian accent

Attributes [hide]

Godfrey Van Es, Male Human Commoner 1
Medium (6'3") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)13 (+1) 14 (+2)8 (-1)
Skills Arcana +3, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 130 gp. White pearl (80 gp). 1 Bullseye lantern.


Social Check DCs


Elysande Gracey, Female Human [Permalink]

Personal [hide]

Description: She wears long strands of amethyst and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her head has been shaved. She has a dull look in her hazel eyes.

Personality: She dislikes all the random violence that takes place in the north. A true patriot, Elysande would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born into a rich family. Her father was a soldier and died while she was still young. Elysande was left her father's suit of armor and trained in its use and care. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army; and she is compelled to act according to her religious beliefs

Ideals: Pacifist. Flaws: Ugly. Bonds: Rich, Military, Religious. Occupation: Doctor

Voice: Shortens vowels

Attributes [hide]

Elysande Gracey, Female Human Commoner 1
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)13 (+1) 14 (+2)16 (+3)
Skills History +3, Nature +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 140 gp.


Social Check DCs


Vondal Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of magic on his torso. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His red hair, when down, is lengthy. His ears are large.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in the east to a Animal Trainer, Vondal learned a great deal about his father's area of expertise. His parents enrolled him in a Druid school at a young age so that he could practice his divine talents. He bought a warhammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To be a Crown-heir again.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Nature, Job. Occupation: Animal Trainer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Vondal Ungart, Male Dwarf Druid 1
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)9 (-1) 13 (+1)9 (-1)
Skills Nature +1, Religion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 500 sp.


Social Check DCs

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