Makaria Kindness, Female Tiefling [Permalink]
Personal [hide]
Description: She prefers to wear black pants and tee shirts. Her hair is short and white. Her half smiles and gold eyes are beguiling and draw you in.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born in a small forest village. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC.
Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Nature. Occupation: Bather
Voice: Mousy voice
Attributes [hide]
Medium (6'2") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 6 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 9 (-1) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +5
Possessions: 4000 cp.
Lavinia Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: The light-skinned woman stands 3'0" and is dressed in a clean red cloak covering her clean studded leather. She has chestnut hair. She has gray eyes.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is skeptical of what others tell her and is slow to trust.
History: Lavinia was born the youngest of three triplets. From there she went from mercenary job to mercenary job. She has been saving her money to try and buy her sister's freedom.
Motivation: Marry her sister to traveling adventurers; and she's in love
Flaws: Secretive, Shy. Bonds: Family, Adventurer, Has a crush. Occupation: Bounty Hunter
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Infernal, Terran
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 300 sp. Silver comb with moonstones (200 gp).
Nuraval Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of his god around his neck, and a sword on his belt. His chestnut hair is drawn into a tight pony tail with a rose scrunchie. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He served in the navy to pay for his family's outstanding loans. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Since then, he has sought to make the best of life.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has comitted a past crime that haunts him to this day
Ideals: Fighting, Optimist. Bonds: Attractive, Military, Criminal record. Occupation: Detective
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Everburning torch.
Tricking Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has moderate length orange fur. She wears a mask on her face.
Personality: She loves telling others what to do and how they should feel about things. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: From birth she was tutored by a cruel and relentless mentor. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Retire the richest woman in the south; and to clean up the streets
Ideals: Entrepeneur, Opinionated, Philantrophist. Flaws: PTSD. Bonds: Mentor. Occupation: Bather
Voice: Soothing and warm
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Good (CR 4)
Armor Class 13
Hit Points 17 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Ignan, Celestial
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 | 0 |
Possessions: 3000 cp.
Gardain Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is long and golden with streaks of red, and is pulled back with small brown clips. His beard is red, braided, and well cared for. He tend to wears goggles to shield his eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He has a small toy that he constantly fidgets with.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Gardain took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has been saving his money to try and buy his sister's freedom.
Motivation: He wants to meet his childhood hero; and wants to have a good time and be beloved
Ideals: Optimist, Gifted. Flaws: Addict. Bonds: Family, Adventurer. Occupation: Barrister
Voice: High pitched, excited
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 18 (+4) | 13 (+1) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!