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NPC Generator

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Advanced [show]


Susannah Woods, Female Half-Elf [Permalink]

Personal [hide]

Description: This slender woman stands about 5'0". She wears bulky violet painted plate armor. Her red hair is knotted and matted. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She believes the world needs to unite to get rid of brigands once and for all.

History: Susannah lived on a farm with her father, near the main road leading to a nearby town. She was an apprentice working in her father's forge. Due to her spouse's obsession with being a Sailor they were divorced and she won custody of their daughter. She worked as a Knight, and she later adopted a second daughter.

Motivation: Meet up once more with her childhood friend; and she wants revenge against brigands

Ideals: Impeccable. Bonds: Enemies, Family, Job, Adventurer. Occupation: Knight

Voice: Slow speaker

Attributes [hide]

Susannah Woods, Female Half-Elf Paladin 3
Medium (5'0") Half-Elf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)17 (+3) 14 (+2)14 (+2)
Skills History +5, Investigation +5
Senses Passive Perception 12
Languages Common, Elven, Terran, Celestial, Aquan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 sp.


Social Check DCs


Great Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: She is scrawny and has patchy white fur. She typically wears pastel cloth garments or leather armor. She has a hunchback. Her white fur is matted, messy, and big. Her eyes are likewise green. Her teeth are yellowed and unaligned.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Great was born in the south. At a young age she loved to build and create. Great liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Great fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She's repulsed by the PC.

Ideals: Fighting, Persistence. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Laborer

Voice: Jittery and nervous

Attributes [hide]

Great Mist, Female Tabaxi Cleric 4
Medium (4'11") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)15 (+2) 11 (+0)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Undercommon, Goblin
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 100 gp.


Social Check DCs


Abad Muse, Male Tiefling [Permalink]

Personal [hide]

Description: He prefers to wear black pants and tee shirts. His attire stands in sharp contrast to his mace, which is beautifully polished and possesses an ornate carving of a card on it. His hair is brown and curly. He wears a mask on his face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born to a criminal king-pin and mafia family There was a wharf not far from home where he often wandered off to fish. Recently he has begun working with bootleggers and crooks.

Motivation: He wants revenge against illithids; and a rival would like him out of the picture

Ideals: Optimist. Flaws: Impulsive. Bonds: Criminal record, Nature, Enemies. Occupation: Navigator

Voice: Slow speaker

Attributes [hide]

Abad Muse, Male Tiefling Warlock 3
Medium (5'6") Tiefling, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 11 (+0)15 (+2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 10
Languages Common, Draconic, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: A delicate silver chain set with a tourmaline (90 gp). Solid gold idol (700 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Tree Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears many layers of old clothing at all times. His black fur is matted, messy, and big. His copper eyes dart from person to person to random spaces in the air.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in the south, but his parents moved at a very young age to the north. Tree was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and his religion dominates his actions

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Adventurer, Immigrant, Religious. Occupation: Cook

Voice: Jittery and nervous

Attributes [hide]

Tree Of Claws, Male Tabaxi Ranger 2
Medium (5'1") Tabaxi, Chaotic Good (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)11 (+0) 10 (+0)19 (+4)
Skills Deception +6, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 3000 cp. 4 Acid flasks.


Social Check DCs


Skûn Livingstone, Male Half-Orc [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a black tunic with pastel highlights, and long brown pants that bunch up around his shoes. He is bald on top and has large brown tufts of hair around his ears. He has several tiny amethyst earrings on each ear.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He also is a firm believer in the manly ideal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Antagonistic, Impulsive, Disease. Bonds: Rich, Debt. Occupation: Shepherd

Voice: Draws out vowels

Attributes [hide]

Skûn Livingstone, Male Half-Orc Cleric 2
Medium (6'5") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)9 (-1) 10 (+0)14 (+2)
Skills Performance +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1000 cp. Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs

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